Dead Pixel Live talked to Bobby King, VP of Product Development at Farsight Studios about their multiplatform title, The Pinball Arcade. During the forty minute long interview, we discuss everything from the possibility of a 'pinball construction set' to the likelyhood of a Metallica table, to the tangled web of licensing agreements. He also tells us about the difficulties a small studio can face when releasing a title through Microsoft's hurdles for the Xbox 360. And how the XBox One's as yet unknown publishing policies for smaller devs may make development unfeasable compared to the less cumbersome paths of the Sony Playstation, Ouya and mobile platforms.
Mr. King lets us in on some of the enhancements that are coming for the next gen platform versions of The Pinball Arcade, including the PS4 and Wii U, the next batch of table releases and why an Xbox One version may not happen at all.