Breach & Clear developer Rob Bowling has stressed that free-to-play models cannot be forced into games without sacrificing in quality. If you’re going to go free, it has to make sense he says.
"We need more than iteration, we need revitalization."
You can say that again. Game has become repetitive and stale. Nothing new same and old story. The franchise also needs to move into future settings.
Call of duty franchise is like Pokemon franchise or even Madden. Every fan of the franchise want better games, better story, better graphics, but everybody else buy the crappy yearly release anyway. Why would Activision change anything to Call of Duty when it's the best selling games every year?
I'm just over CoD. Vanguard was the first CoD I didn't buy since I started playing in 2006. I don't plan on buying into the game franchise again
Robert Bowling now has a new job at Humble Bundle as the Vice President.
Remember Human Element? The class-based, zombie apocalypse game from Robert Bowling who served as the creative strategist and community manager for Infinity Ward’s Call of Duty franchise? As it turns out, Bowling’s studio Robotoki has shut down.
Shouldn't have given such a different impression of your game then. You described it as a gritty visceral apocalypse survival based on keeping the human element alive. Instead you made a cartoony Mad Max multiplayer shooter. I cannot understand what on earth happened.
Well i guess this is a good thing, what they showed and what the described was not even close to each other.