"By now I’m sure you’ve heard of this thing called Animal Crossing: New Leaf, which may or may not be some Illuminati conspiracy to get us all addicted to the same game before “they” pull the switch and turns us all into The Last Of Us-esque zombies. You may have also read my review, which paints the game in a very positive and innocuous light.
Two weeks later, I see I was wrong. Not because New Leaf is a bad game—oh how wrong you are, friend—it’s amazing. The thing is, much like Australia, everything in this game wants to kill you.
For the first few iterations of Animal Crossing, everything seemed pleasant. And perhaps it was too pleasant. Perhaps selling fruit and trading furniture with your neighbor Cookie—the nicest, coolest anthropomorphic dog ever, the Jennifer Lawrence of anthropomorphic dogs really—was all just to lure us into a false sense of security. Maybe on occasion you would shake loose a bee-hive from a tree and get stung. But you were stupid for doing so and this was nature’s way of telling you such."
- Maxwell Coviello