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Contrast Dev On Xbox One: 'Difficult to Gain Dev Kits Early', 'Situation a Disappointment to Indies'

"Contrast is an upcoming puzzle platform game in development at Compulsion Games. It will be releasing on a wide range of platforms including PS3, PS4, Xbox 360 and PC. However, almost surprisingly, the game is not coming to Microsoft's next gen console, the Xbox One.

We got in touch with Sam Abbott of Compulsion Games and asked why they are not bringing Contrast to the Xbox One."

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Rashid Sayed1047d ago

Note: I had to change the title on n4g since the original was going over 100 characters.

xHeavYx1047d ago

They should just release the game on Playstation platforms and show the middle finger back to M$

Heartnet1047d ago

and miss out on thousands of sales....

good advice :) you should apply to be the financial advisor

xHeavYx1047d ago

Yeah, because all the restrictions that MS imposes will make them that much money

HateFanboys1047d ago

@ Heavy

They wont, because they are all to money grubbing. Money over dignity, thats the way of the world now.

black0o1047d ago

the Guys at Blizzard didnt get their dev yet too so it's not personal ''contrast'' it's an overall problem

EVEN dice were using a PC as dev kit powered by nividia

Foliage1047d ago

Agreed; it's largely due to hardware design problems; which are now translating to production problems.

The Xbox One is being rushed; even Forza will not include most of the content on disc; requiring you download content on the first day.

This system has all the signs of RROD #2; hopefully they get the overheating and low yields figured out and don't have to further downgrade their specs.

psoomah1046d ago

I see Mark Cerney recently said the average time to port an Indie PC title to PS4 is one month ... plus being able to self publish ... that's a recipe for a hella lot of Indie games available for the PS4 at launch.

Meanwhile, at Microsoft, the bean counters continue to pour sand in the gears.

AzureskyZ1047d ago

I hate to say it but Microsoft only caters to the biggest and most well known companies-- those guys will get the kits first. The rest just have to work the system.

cleft51047d ago

True but it shouldn't be like this. Indie developers aren't some fringe thing anymore. We know that indie developers release amazing titles and the fact that Microsoft is still stuck in the past is yet another indicator of the poor direction they are headed in. Hopefully this is something Julie Larson can rectify.

Heartnet1047d ago

stuck in the past?

Hell id put alot of thanks to MS that the indie market is where its at today..

Indie Marketplace and XNA on Xbox 360 / PC brought indie titles to alot of people who had never even heard of the things.. or atleast only played em as free flash games...

Ms if anything is thinking to far into the future.

strifeblade1047d ago

I actually think that microsoft gave dev kits to big and trusted companies to make sure their specs will not be leaked to the competition. Smaller indie devs cannot be trusted- especiially considering how all of a sudden indies and sony just became best friends lol. Ubisoft also claimed to recieve dev kits late (supposedly msoft did not trust them with dev kits because of previous leaks) and blizzard which also explains why diablo 3 is not coming to x1 yet. I think more than anything they want to gaurd their specs from the competition. after all we know more about sony specs but very little is known about msoft- not much confirmed

AzureskyZ1047d ago

It still leaked---- doesnt change that fact. As far as why indie is so close with Sony has everything to do with policy and nothing more. What would blizzard have anything to do with leaks same with ubisoft-- you do realize if both decided to release exclusively on sony system only it would hurt MS's market share. The developers needs exact specs to tailor and polish there games too, MS holding information is not only ludicrous, but in no way would MS be that stupid, as games wont be released for the system. Blizzard is owned by activision who happens to have dev kits, that statement alone makes your comment invalid-- onced received its up to the publisher to distro them.

romancer1046d ago

If this puzzle game means so much to you, isn't the fact that you'll be able to play it on Xbox 360, PS3 & 4 - etc. enough for you?

Personally, i expect to be so busy when the new consoles launch that I won't have time to worry about every game in existence. Battlefield 4, alone, will likely occupy a huge chunk of my available time, for quite a while. Ditto Watch Dogs.

Lboogieskells1047d ago (Edited 1047d ago )

Microsoft can't even get out dev kits on time, I'm sure they sent out the minimum amount of X1's to the retailers. I work for a big online retailer and my company only sold 28 X1's compared to 46 PS4's.

Wikkid6661047d ago

LOL! Big online retailer. Good to see PS4 has a 18 unit lead.

Mikeyy1047d ago

His point still stands, If they can't even get DEV kits out to the developers what chance do they have at retail?

There will be a shortage at launch, going into next year.

Lboogieskells1047d ago (Edited 1047d ago )

Yeah but if you think about it as a ratio, Sony has a healthy lead and better infrastructure to push out consoles.

n4rc1047d ago

What "big" online retailer..

I see this constantly.. Tho I am not saying he is lying.. But there has been a ton of kids on here claiming to work at GS or whatever just to try and win an argument..

Like one kid saying g they were going to have 200+ ps4s at his store.. But only 6 x1s or something..

Lboogieskells1047d ago

I don't want to misrepresent my company and risk losing my job. I'm not exactly the most professional person on this site. lol

n4rc1047d ago

No worries man.. I wasn't specifically calling you out.. You didn't say anything that screams bs but others have..

majiebeast1047d ago

Microsofts indie plan is Minecraft.

FullMetalTech1047d ago

That and World of Tanks seem to be their only focus on indie titles. Havent heard of any others ones yet.

badz1491047d ago

world of tanks is coming to the 360, not the Xbone, right?

Nazara1047d ago

Minecraft hasn't been "indy" in a long time I'd argue.

majiebeast1047d ago

Yeah thats why its so funny Minecraft has made more money then most studios.

SilentNegotiator1046d ago (Edited 1046d ago )

And that game-making game. Which is way better than professionally made indie games, so problem solved.

/s

SliceOfTruth8881047d ago

This is sad but honestly what Indie developer in their right mind would want to compete with a systems launch window when both systems have multiple AAA games launching with the system. I would be waiting for Q1 but thats just me

n4rc1047d ago

Bingo..

Let's face it folks.. Most indie developers are either a) garbage or b) incredibly greedy

u will have no issue getting a publisher on board for a quality IP. Or pay ms to publish it for you.. But no.. People think they should make money off a platform while giving nothing back to those that provide it..

I know some people love them.. But I have little to no use for these indie developers.. Gee.. Your 2 man team can't get a dev kit when every major development team is after them.. Who would a thought? Lol..

Just my take on it.. Take it for what its worth

Gran Touring1047d ago

"I know some people love them.. But I have little to no use for these indie developers.. Gee.. Your 2 man team can't get a dev kit when every major development team is after them.. Who would a thought? Lol.. "

Well why is it that indies have no problem securing dev kits for the PS4? You make it sound as if the indy devs themselves are the problem, and not Microsoft's asinine policies

Heartnet1047d ago

@Gran touring

cause to get a dev kit on the ps4 u only have to fork out a few grand (10k+)

MS have quality control standards which is why there is this whole debate whether they should backtrack and have a ton of shovelware on there console or make em go through a publisher so there quality is up to scratch and its a game people want.

This is most likely why :)

Dead_Cell1046d ago (Edited 1046d ago )

Microsoft don't want shovelware and rightly so, although I hope they do allow some creative freedom and that Sony's "open door" policy on the matter doesn't bite them on the arse. Because let's face it, most indie games are shit.

SilentNegotiator1046d ago (Edited 1046d ago )

"Let's face it folks.. Most indie developers are either a) garbage or b) incredibly greedy"

.........incredibly greedy? Compared to AAA publishers? Is that a joke or has your Xbox fanboyism completely taken over?

"u will have no issue getting a publisher on board for a quality IP. Or pay ms to publish it for you.. But no.. People think they should make money off a platform while giving nothing back to those that provide it.."

That's not how it works; no one expects indie devs to publish on consoles for free. Indie devs pay a percentage. There's no NEED for a publisher when you're just putting some data into a server. Do you really think Microsoft or any other publisher has time to "publish" every indie game that comes their way? Or even 5% of them? How do we benefit from out of touch publishers deciding what games we should play from the indie scene?

Good games are going to be lost from the Xbox platform because of these stupid decisions made by Microsoft.

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