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Submitted by season84 371d ago | review

Metro: Last Light Review | All For Gamenews

All For Gamenews - This game is not easy and is certainly not for newbies who think this is just another typical, run-of-the-mill shooter as everything is made to be realistic to the point that ramshackle weapons work in ramshackle ways. This means that your guns will indeed jam, shotguns take a lot of time to reload and handguns have recoil. (Metro: Last Light, PC, PS3, Xbox 360) 8.0/10

skottey  +   371d ago
An average game. Maybe 6.75/10. Not bad. Not great. Good but boring. The story is dull but the graphics, sound, and controls were good. The enemies were repetitive. Luckily, the game isn't that long. I see no replay value. I bought it new but I would suggest a Gamefly rental or buy used when it is $20, play it, and sell it right back.
RustedMan  +   371d ago
I'd give it probably an 7.5 or 8. Weirdly enough, as beautiful as the game is, and with so much going on in every location, I wish the game MEANT more. I didn't care about anyone, nor did I feel like I truly impacted the world at large, yet I'm been told that I have. Sound effects are hit and miss, same thing with the music, which borders on damned mediocre.

...But the thing is: after hearing about the insane working conditions that 4A went through in making this game, lunch tables with employees sitting shoulder to shoulder on folding chairs, with a very limited number of staff, I am astonished that they pulled it off the way they did.

Viewing the game through THAT lens makes the entire experience exponentially difficult to judge because blood, sweat and tears of each and every employee made it actually happen.

I want these guys to put their best foot forward and develop an open world game. Something that has a hub of sorts where they can show off their tremendous ability at simulating life in a difficult place. These guys have the technology and the dedication to make something grand, and with a few tweaks, Last Light could of been something truly special.

For now though, the game is worth experiencing, but ends far too short, with very basic character development that could, under the right working conditions, have been fleshed out a bit more.
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