Vince from Awesome Games writes: 'Tabletop Dungeons and Dragons (D&D) were a bit before my time growing up. At the point where I was old enough to understand the complexities of turn based, die-rolling, pencil-calculated combat, I had already been playing video games for years and saw little reason to use my own imagination to visualise adventures in faraway lands. Or maybe I just wasn’t introduced to this rich and – if you put your mind to it – immersive experience early enough. Board games were for kids and families sitting around fireplaces in wool sweaters sipping cocoa. D&D was for grown men with beards playing the roles of their favourite archetype, slinging a 20 sided die (d20) to resolve actions.'