Nintendo is quickly finding itself in the same boat as hardware has-beens Sega and Atari.
The illustrious gaming company failed to turn customers of its successful Wii system into repeat customers for its third-party developers. It has failed to keep up with the hardware third-party developers need for true multiplatform releases. It has failed to develop a new console, the Wii U, which can compete in the next generation. And it has failed to follow up that console with a large-enough library of games.
Worse, almost all of the new anticipated releases of the Wii U in the near future are first-party continuations of the same old franchises. Third-party developers — even Ubisoft, the Wii U's biggest third-party supporter — have all but abandoned the console, due to poor sales.