How has the series evolved and looking at previous installments, what was most important to keep in mind for this fourth installment?
What was the transition like from THQ to Deep Silver?
What are some of the differences between working with THQ and working with Deep Silver?
With Saints Row 4 coming out, what do you guys see yourselves doing after the game has been launched?
Do you think your studio is more focused on doing the same types of games like Saints Row?
What type of feedback on Saints Row 4 have you received from people outside of the studio?
As far as next-generation, what does that mean to you as a developer? What types of things do you think you'll be able to do with the new systems?