DHGF: I didn’t dislike Hypnosis. In fact, I felt it was a refreshing change of pace from all of the hidden object games I’ve played recently. However, I think it fails to live up to its potential. Exploring the subconscious of mental patients in the name of helping them is a good idea. Having each subconscious be a wonderland of jumbled concepts is also a good idea. It’s just that the story goes off the rails and ruins everything. On top of that, the gameplay is too simple, and the strategy mini-game is pointless. You might have some fun with this game, but you’ll certainly leave it feeling let down.