80°

Breaking Out of the Zelda Formula: Your Own Personal Link

GenGAME writes: "Since The Legend of Zelda once made the bold proposition that players should be able to name their heroes, is it really so necessary for Link to retain his traditional usually-blond-but-sometimes-br own-haired young man appearance? After all, today it’s easier than ever for players to insert their own designs and adapt their characters to the image they prefer."

PopRocks3593936d ago

I'm not sure how that would turn out. The story would have to be crafted in a very clever manner for that to work. What if you have a Link who's a brawny, strong, jock-type in one person's game and a slender, smaller, more underdog-esque type of Link in another? How would the story accommodate both of these Links in the same game unless it adjusts based on how the customizations have been fitted?

It's not like Skyrim where your character is essentially nameless and then you make a name for yourself, Link is a fairly established character with his own personality traits (see his expressions in Wind Waker and it will be easier to understand this point). In Skyward Sword, he was a boy whom no one (except for a very awesome rendition of Zelda) believe in, whereas in Ocarina of Time, he was someone born with an incredible destiny and so on and so forth.

Don't get me wrong, I'll bet you there's a way to make it work very well, but I do have my doubts about the concept when considering the formula in its current state. Anyway, those are just my thoughts.

Kryptix3936d ago (Edited 3936d ago )

The only thing I can find acceptable is having Link be able to wear different types of armor/clothing. Like these black gaunlets will give Link 2+ to Attack but these bandaged type gloves will give Link an extra heart. You know what I mean? Changing Link's appearance like height or nose type is unnecessary for a character that has been known for over 25 years. Gamers are already used to that, but what has almost always changed was his clothing, shield, and sword. Seeing Link have the ability to wear 100 kinds of armor in one game would be cool. It might not change who he is but his outer appearance will be unique to everyone. Having enchanting, even more different swords and shields would also be cool. Damn, add the ability to customize the art on your shield, too.

ibroman3935d ago

I dont think the game needs to cater the story to you're body type, actually i dont think any Zelda game describes any features of link. They decribe his attitude and courage though. And Nintendo themselves said that link is you the name link is just a place holder for you're name or my name imo.

80°

Zelda Could Introduce New Features By Bringing Back A Controversial Character

Screen Rant, "The return of one controversial character could have an incredible effect on The Legend of Zelda, prompting the introduction of new features."

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H979d ago

Honestly I really changed my mind on Fi with the remaster because they didn't make her interrupt your gameplay every 5 seconds, that drastically changed my views on her

Inverno78d ago

Technically she's in ToTK but obviously can't take any other form than the sword she was made into. Also the companion feature has been done plenty of times in Zelda, I don't think it'll add anything new. If anything should be brought back it should be the Minish.

100°

Directionless Modern Zelda Should Return to its 3D Roots

Matt from We Game Daily writes "The Legend of Zelda series has gone in a different direction. One which, try as I have, I just can’t get on board with. Here is why I think Zelda should return to its 3D roots."

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wegamedaily.com
CrimsonIdol109d ago

Amen! A good, tight, Zelda game with a focus on dungeons and puzzles. Let people have the new style Zelda if you gotta, but let us have the OoT style games too. That's not without precedent either, the handheld 2D Zelda's in the style of A Link to the Past etc have coexisted alongside the 3D Zelda's before

FinalFantasyFanatic109d ago

As much as I like BoTW, TotK, I need my traditional Zelda games as well, I could not endlessly play the open world Zelda games, plus it's harder to keep those fresher than the traditional games.

Eidolon109d ago (Edited 109d ago )

BotW was just as fresh to the franchise as OoT was. TokT was great but the next LoZ would have to move from that formula to be fresh again. There's only so much they can do with the hardware. I think they focused too much on making the world big instead impactful. I felt the world was sort of empty and repetitive in TotK, sure there was a lot to do but no more difference a Ubisoft game..

anast108d ago

I wouldn't worry too much. Nintendo knows what they are doing.

Ristul108d ago

Wind Waker had a perfect balance of open world and a cool, well hand-crafted design. Maybe try to keep the open world but put in effort to make more memorable story driven quests and locations.

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70°

Zelda Fan Brings Godzilla to Life in Tears of the Kingdom

A fan of The Legend of Zelda has recreated the iconic Japanese monster Godzilla in Tears of the Kingdom using the game's Zonai devices.

Knightofelemia146d ago

I like it would also be cool if some created Dragon Caesar in the game I would love to watch the two going at it.