Responding to fan questions on Reddit, Monaco: What's Yours is Mine developer Andy Schatz claims that his studio's efforts in porting its co-op stealth game to the Xbox 360 were "largely wasted," due to unexpectedly low sales.
game looks like crap but thats just me maybe
Doesnt appeal to me
A bit off topic. Chips Challenge and D/Generation were great games. For some reason the screen shot of this game reminded me of them.
Well with a game like that no wonder.
I didn't think I'd like the game, either. Then, my friend bought me a copy and we played four player co-op for six hours. It's so much fun, guys! Buy it on Steam this week, since it will be on sale.
I hope they at least try to bring it to Vita. Indie sales on Vita are surprisingly good right now. :) Maybe a cross-buy with PS3/Vita? Or a PS4 version ready for launch?
Game is boring for me but, perhaps it appeals to someone. Not every taste is the same
It's a niche game that might have been too odd for some. I liked the demo but I couldn't convince anyone else to drop the change for it so we could play together.
Still might pick this up on 360 one day. The main advantage to that is that you only have to buy the game once, and as long as you have four controllers you are good to go. The alternative is having everyone spend money to play co-op on Steam, but that seems like such a waste. Really wishing they would do a Monaco Bundle and give you four downloads for $15.00 one day.
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