Submitted by Gekko 660d ago | news

Codemasters: F1 2013 Would Need To Be "A Very Different Game" To Run On Wii U

Nintendo Life: ''F1 2013 — the latest entry in the popular motor racing series from UK publisher Codemasters — is being revealed today. Given that F1 Race Stars has recently been ported to the Wii U, it's understandable that many Nintendo petrol heads are hopeful that this sequel will get the same treatment.'' (F1 2013, Wii U)

Credit url: nintendolife.com
shibster88  +   660d ago
Defo wouod need to be different it will look crap thats the difference lol
locomorales  +   660d ago
IMO, the news should be: "Wii U Would Need To Be "A Very Different Console" To Run F1 2013"
herbs  +   659d ago
If any of you think he is referring to console performance in regards to running this game you are simply not very intelligent, the first asinine comment is a perfect example of this. This is a simulation racing game that requires precise variable analog inputs when it comes to accelerating and braking. No one in the world could properly drive an F1 car without this and unfortunately the Wii U only features digital buttons. (Its biggest design flaw IMO) I often wonder why gamers from this community can't piece these kind of things together oh yah because half of you are fanboys who love to ride the negativity brand wagon to off set your own self esteem issues ;}
#1.2 (Edited 659d ago ) | Agree(0) | Disagree(0) | Report | Reply
chronoforce  +   659d ago
The WiiU has two analogue sticks, problem solved.
#1.2.1 (Edited 659d ago ) | Agree(0) | Disagree(1) | Report
herbs  +   659d ago
That would be an interesting setup steering with the gyros and gas/brake joysticks
:) I never thought of that and neither did Codemasters apparently.
Drakesfortune  +   660d ago
F1 should be released every 2-3 years....not much you can do with this franchise...tracks dont change much apart from those that alternate yearly....the cars change a little bit in real life..but not enough to to notice in a game...so basically it is just a yearly update
nirwanda  +   660d ago
Cars change quite a bit yearly, and even new teams have been introduced recently, and you have the whole pirelli saga this year.
I think they should be every two years building all the tracks and car models and then getting all the real data from the cars during each race to accurately simulate what each car will do round corners and how many laps a car will do before the tires degrade.
WitWolfy  +   660d ago
Sounds like a BS excuse to me. They probably dont want to port it scared it will tank just like most of the other 3rd party games are on Wii U
WeAreLegion  +   660d ago
I highly doubt that, but the Wii U would need more market share and F1 fans.
Klad  +   659d ago
This guy is making out as if Wii U is not powerful enough to run the game, when its being released on the PS3 & 360!! Wii U is a more powerful machine & is more than capable of running it!! ie. PROJECT CARS!!

He's LYING to the public on this one!! they just don't wanna take the risk yet as it might not sell with Wii U's small install base. I Guarantee you, if Wii U's Sales were much higher, most, if not all third party games would be coming to Wii U. I have a feeling thing will improve for Wii u in the future..

I'm calling it now, MARIO KART 8 releases, Nintendo will market that game like theres no tomorow, all over TV!!!! explosion in sales!!!
colonel179  +   659d ago
The excuse of not having enough install base is stupid!. Right now the install base for the PS4 and Xbox One is ZERO! Why are they making games for them then? Obviously, those games they are making are what's going to increase the install base of those consoles. It's not like 5 million people will buy them and then developers will say: "Ok, we have enough install base, we can start making games for PS4 and Xbox One".

The same goes for the Wii U. Developers need to make games for it so that people are interested in the Wii U console. Install base is not going to magically increase so that they can be satisfied. But mark my words, the moment Nintendo releases a hit game and everybody goes to buy a Wii U, Publishers that have dismiss it, like EA, will be saying the Wii U is great and how eager they are to make games for it.
pedroyamato  +   659d ago
What I got from the Mr. Hood tweets is:

Wii U strong point is its GP-GPU, new CPU architecture and eRAM, it is what makes it stronger than ps360 but at the same time it's something new and different from what both platforms are using right now.
This means that with the number of ppl that they have to work on a wii u version they would not have the time to exploit the benefits from such architecture and therefore they would have to adapt it to the ps360 model and since the architecture is very different it would make the game get actually worst on wii u.

I am a ninty fan but I can understand that the version goes for the platforms it would sell the best. If they dont have enough ppl, they just dont. It is not about being lazy, actually he is being honest saying that is better dont produce a game, than give a worst product. I can wait for a 2014 version.
Sgt_Slaughter  +   659d ago
If your game can run on the system, but you don't think it will turn a profit, then JUST SAY THAT THEN!

Don't lie out of your ass and say it can't run on the hardware that is graphically better than the 2 consoles you are releasing your game for...

3rd party developers want to see 3rd party games do well on the Wii U... they are making it IMPOSSIBLE for that to happen.

Activision screws BLOPS 2 fans out of DLC, Sniper Elite V2 is stripped down and made full price, ZombiU is mediocre at best... just to name a few games that lead by example.

This is starting to piss me off tremendously.
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herbs  +   659d ago
You are all jumping to conclusions, everyone automatically assumes when a dev says it won't work properly they are referring to processing power and immediately fanboys get butt hurt over it and the comments turn into a troll vs fanboy hardware war zone where facts are ignored and everyone becomes slightly more stupid. F1 will probably never come to Wii U because of the reasons I stated in my above comment. I'm not saying simulation racing is impossible on Wii U but this game in particular just won't work because of no analog inputs its that simple.
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windblowsagain  +   659d ago
Wii U CPU is poor, that's the reason.

Watch the vid.

herbs  +   659d ago
Lol your example of a ported launch game for proof of a systems performance is laughable and pathetic at best.
Get over yourself and end your troll quest.
windblowsagain  +   659d ago
It's a sluggish cpu. Gpu is okish.

It's not trolling. It's a fact.


I could go on and on.
herbs  +   658d ago
Again a ported launch game lol this is all you got. Use a game that was properly optimized like Trine 2 or NFSMW U oh but no because you pick and choose things for the sake of your weak argument. You suck at this lolololol.
#11 (Edited 658d ago ) | Agree(0) | Disagree(0) | Report | Reply

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