60°
Submitted by awesomeoutof 566d ago | article

Solid state decisions: Uploading our morals to the cloud

AWESOMEoutof10's Andy Astruc considers how permanence can make our moral decisions in video games have greater meaning: "Where technical people may see straightforward power in the cloud, I see the potential for manipulation. Games development is all about creating an experience for the player, and I can think of nothing better than a new breed of game that can not only messes with my head but anticipates my moves. The advantage of being a puppet is you get to be in the show." (Blade Runner, Guild Wars 2, Mass Effect, PC, PS3, Star Wars:The Old Republic, The Secret World, The Walking Dead: Episode 1 "A New Day", Wii U, Xbox 360)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
20°

You Can Now Pre-Order Xenoblade Chronicles 3D From Best Buy

21m ago - RPG fans in the U.S. can now pre-order Xenoblade Chronicles 3D from Best Buy ahead of its April 2... | 3DS
20°

Quick Look: iO

26m ago - You move, you grow, there are physics. In fact, puzzle games are a lot like life, if you think ab... | PC
30°

Quick Look: Dying Light

26m ago - Brad and Rorie grab their french wrenches and parkour their way to survival. | PC
20°

VGamerZ's GameZ of 2015: #3- Majora's Mask 3D

36m ago - Another instalment of VGamerZ's GameZ of 2015 series. This time featuring the return of the Legen... | 3DS
Ad

Do You Suffer From Open World Fatigue?

Now - The open-world format has become prevalent, is it too much? | Promoted post
30°

Fighting sim VHS Story clears Steam Greenlight in 5 days

36m ago - Four-man indie studio's martial artist life manager graduates from Steam Greenlight, aims for clo... | PC