60°
Submitted by awesomeoutof 529d ago | article

Solid state decisions: Uploading our morals to the cloud

AWESOMEoutof10's Andy Astruc considers how permanence can make our moral decisions in video games have greater meaning: "Where technical people may see straightforward power in the cloud, I see the potential for manipulation. Games development is all about creating an experience for the player, and I can think of nothing better than a new breed of game that can not only messes with my head but anticipates my moves. The advantage of being a puppet is you get to be in the show." (Blade Runner, Guild Wars 2, Mass Effect, PC, PS3, Star Wars:The Old Republic, The Secret World, The Walking Dead: Episode 1 "A New Day", Wii U, Xbox 360)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
40°

Must Buy Games For Xbox One and PS4 In January 2015

10m ago - The year 2015 is approaching so fast that in no time we will start with the month of January. Thi... | PS4
20°

Review: Xeodrifter - Destructoid

1h ago - Destructoid: "Showing your Metroid DNA on your sleeve is a blessing and a curse. It instantly co... | 3DS
40°

December 26th deal of the day is Sunset overdrive at 50% OFF

1h ago - Sunset Overdrive Xbox One is on sale at xbox store at 50% OFF. If you don’t have this game alrea... | Xbox One
40°

Santa, if You’re Real, Can You Make These Gaming Wishes Come True?

1h ago - Hardcore Gamer: Dear Santa, save your minions from making one more train set, since nobody likes... | Culture
Ad

Start Making Games for the PS4

Now - Want to design the next generation of video games? Start learning game design today. Click for more info on how to get started. | Promoted post
20°

How To: Slap Part 2

1h ago - Joel and Adam show each other love and affection in the only way they know how; violence. | PC