Splinter Cell: Blacklist Creative Director Maxime Béland has told VideoGamer.com that his upcoming release is tackling ideas very similar to that of some next-generation titles.
"I think one of the next-gen thinkings, I guess, is always on, connectivity with your friends and we're doing that - we're blurring those lines." Yeah, cool mate. But we're talking about Splinter Cell. Stealth. Being alone on a sneaking mission. With the tension and all this kind of stuff. Blacklist may look like a Next-Gen game to you, it's still nowhere near the Next-Gen Splinter Cell I'm looking for.
I agree its not really that next gen when you re ally look at it, Next gen game no not really, next gen in action uhh probably idk, Next gen in stealth they went kind of backwards after double agent with conviction and it seems to be continuing with black list. Yes I know there's still stealth but its no where near as satisfying as the first 3 splinter cell's and that disappoints and saddens me.
Double Agent was the only bad one imo. I still play the others regularly. Solid franchise.
After rethinking it over billy i have to agree double agent was really bad. I just loved splinter cell more when the gameplay didnt take such a huge shift towards action, yes theres stealth but not the stealth i knew and loved for years, its just the usual everyday stealth that i could find in almost any-game with a stealth mission. I'ts just the same old crouch down and your silent no matter how fast you move stuff. I'm most likely still going to buy it sometime in the future but it just feels like to many of the games ive loved since I was a child have sold and tarnished what made them great and loved in the first place for flashy explosions and action action action.
There won't be significant differences graphically between ps3 and ps4. A lot of people are going to feel let down with such high expectations. Games like Metal Gear 4 and Uncharted are going to hold their own for a long time. If graphics are all you really care about there are PCs for that.
The only thing I hope for is 1080p at 60fps standard. If it meets that, i'll be just fine.
You might not see that in some games too. A good example would be like NBA 2k13. When players go to the bench the player models drop rendering to save ram. You see it when you make substitutions. Now with the expanded ram and hardware everyone on the court will have higher detail at all times. Untrained eyes may not notice at all.
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