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Submitted by Makasu 628d ago | news

Insomniac admits Spyro “ship has sailed” and Nexus is “only 30 hours and smaller than ACIT”

Great news of course when Insomniac Games announces something new. The beloved duo, Ratchet and Clank are back in a new single-player game called Ratchet & Clank: Into the Nexus. While promising new crazy weapons and “planet hopping” which sounds neat there are some things to be concerned about. (PS3, Ratchet & Clank: Into the Nexus)

HyperBear  +   628d ago
Spyro ship has sailed??? WTF

The last time Insomniac was apart of Spyro was in 2000. And the last decent/successful Spyro game was apart of the SkyLanders Interactive Toy series in 2011. I find it hard to believe that even Insomniac think that there is no hope to re-create or remake another Spyro game.

I'm glad R&C:ItN is only $29.99, but I'm just not so sure about Insomniac Games anymore.
ArchangelMike  +   628d ago
It might be because activision may now hold the rights to Spyro with the skylanders toy franchise.
HyperBear  +   628d ago
Yeah I know Activision currently own the rights to Spyro (And Crash Bandicoot, but that's another story...ERRR).

Point is, Insomniac created Spyro and left it after 2000. And for them to say that the "ship has sailed", when they haven't shown any effort to try and buy the IP back or do a publishing deal with Activision to develop another Spyro game, just shows their lack of creativity and imagination that once made them popular.
yewles1  +   628d ago
@HyperBear

Insomniac made Spyro for Universal Interactive, it wasn't their property just because they created it. It's also not a sign of lacking creativity or imagination if they don't make another Spyro game... that's for their OTHER IP's to demonstrate ATM.
HyperBear  +   628d ago
@yewles1

Re-read both my comments and tell me where I said Insomniac used to own the rights to Spyro? I'm well aware Universal Interactive owned those IP rights then sold them off to Vivendi, who then sold it to Activision. It still doesn't take away the fact that Insomniac are a third-party developer who could've just asked Activision for the rights to make a new Spyro game and cut a deal with them.

And what was creative or imaginative about Fuse? Your telling me that Insomniac couldn't create a better game or attempt at re-imagining a long-lost franchise such as Spyro? Now I'll admit Sunset Overdrive seems to be an interesting twist of a game, but I still think Insomniac could be doing a much better job these days, especially with the Ratchet and Clank series.
yewles1  +   628d ago
You said they "left it" and that you wanted them to buy the IP "back", that pretty much means they owned it before... which they didn't.

"And what was creative or imaginative about Fuse?"

THAT'S THE POINT!!! It's not a lack of interest in a previous IP that demonstrates their current performance, it's the poor quality in their current games that's showing what's wrong with Insomniac. I'd rather not have the company in its current state make a Spyro, it may turn out horribly.
#1.1.4 (Edited 628d ago ) | Agree(4) | Disagree(1) | Report
despair  +   628d ago
“We don’t own Spyro, and it’s been what, 13 years since the last one we made? Never say never, of course, but I think that ship sailed long ago.”

That's the quote, the ship has sailed on Insomniac making Spyro games, the headline is misleading.
Jdoki  +   628d ago
Insomniac made Spyro in 2000... Activision have taken the IP in a very different direction over the last 13 years.

Maybe Insomniac just don't think Skylanders is a good fit for them now.

Or maybe Activision doesn't want to invest 10million in a AAA Spyro game from Insomniac, when they can get low budget / high margin stuff created by outsourcing.

Sounds like the very definition of 'the ship has sailed'.
elda  +   628d ago
30 hours??...I think they meant 30 dollars.
dc1  +   628d ago
30 hours is a very long time for an R&C game.
despair  +   628d ago
Actually there is zero reference to length in this article other than headline (at least from what I could find). Only thing we know is its not as long as ACiT (which was very long) but much longer than Q4B and FFA which is not a hard thing to beat.
jakmckratos  +   627d ago
30 hours is a damn long time to me! Im just glad to see a story based Ratchet and of course I hope we see a new series on PS4

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