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Submitted by Lavalamp 723d ago | interview

Call of Duty and the Invisible Hand

USgamer: "Is linear design an inextricable part of the Call of Duty experience?" (Call of Duty: Ghosts, Mark Rubin, PC, PS3, PS4, Wii U, Xbox 360, Xbox One)

SirKilla  +   722d ago
That's not an invisible hand... That's COD reaching into your wallets and milking you dry.
I only want to read about cod doing sets to improve their hit detection. I know that make good games... That some how suck do to pore hit detection or simple put... COD is not supporting their titles with Designated servers. Greedy pigs don't kick down a chunk of their profits... And are more interested in selling crap on the side.

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