MMGN writes: "Gamers have collectively acknowledged and embraced an outstanding product, eager to experience its unique way of telling a story, building characters and forming relationships."
I'm just about to finish up my Survivor NG+ file. This game is so good. It definitely raises the bar for story-based games.
Finished it on survivor myself and I gotta say I preferred the Hard difficulty because you get more resources. Don't get my wrong, playing through on Survivor was intense, a lot of avoiding conflict and very little resources... but nothing beats the feeling of blowing a guys head off in this game, so I like the ammo :)
"Without wanting to start a “fanboy war”, I can’t help but think how a similarly-designed game would have performed on Xbox 360. Would it have sold anywhere close to 3.5 million copies worldwide, either now or, say, in 2010? Would Microsoft have been up to the task to push the 360 as a must-have device to play such a game, as Sony has with Naughty Dog’s latest?" Great question. Its hard to say. Obviously the quality speaks for itself and no matter what console/comp you are using, a player appreciates a great game. I want to say it would do just as well, because Microsoft markets the crap out of any game they believe will be a winner. If this was released in 2010 you bet your ass by 2011 or 2012, both companies would be bundling this with their newest wave of consoles during the holiday season. Man I really fell in love with this game. This was not only a great video game, but a great story. This will definitely win a few GOTY awards. If you ever bring up an argument that video games are art, use this as ammo and compare it to Cormac Mccarthy's The Road.
What!? Why is that a great question what difference does it make what console it was on?? The high praise is for the game, at what point do u believe the console should get the credit instead of the game? I don't understand any of the points you've tried to make...
marketing helps selling games. whats great about that? TLOU sold well, im glad for Naughty Dog. but if it would have sold poorly, i would have enjoyed the game just as much. its as simple as that. there was a time when nobody was using the "sales" of a system or a game to make a point.
I don't think is just gamers. I bet people who weren't even interested in gaming in the first place probably bought the game.
This is one of the few games my wife wanted to watch me play despite all the gore, which is something she usually can't stand to watch. At first she didn't care but after seeing a few cutscenes during my first playthrough she wanted to see the whole thing. That doesn't happen often with pretty much any kind of games.
I forgot to congratulate ND in the previous topic regarding the success of TLOU.... Congrats Sony and ND.. Now I want a sequel and Uncharted 4 for PS4. Please
I read the "please" in Ellie's voice, when she asked Joel to sing for him at the university.
for her* lol...
It probably would have done even better on Xbox. If you look at how exclusives sell on Xbox. Great game very depressing but good. Reminds me why I own both consoles. I never miss a great game.
These new 2nd/3rd/4th accounts are a plague, get out from behind the curtain you queefing coward.
Since when did the majority want a good story?
I wonder if anyone can even desrice what a good story is.
Too bad this'll get two or three sequels before its all said and done.
Zombie games are an easy sell.
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