GIZORAMA - What started as a Kickstarter campaign merely a year ago has become the Ouya, the first video game to run the Android operating software. Funding for the project began in early July of 2012, and reached its goal of $950,000 within the first few hours of its campaign. As development for the Ouya continued, funding reached a hefty total of $8.5 million. After the console’s beta run with the developers and Kickstarter backers along with a few delays, the Ouya is now available to the public for $99.
After my initial experiences with the Ouya, it was clear that this console was something different. The last generation has seen the surrender to big name publishers and the dissolution of indie developers. Consequently, we are confined to games that have little to no originality, exposed to the same gaming experience no matter what the title. Not that this is necessarily a bad thing, but the augmentation of indie developers will hopefully result in titles that are unique, but also entertaining. The Ouya is the embodiment of all these ideas, and attempts to “liberate the gamer” with its unclosed philosophies.