No one likes going through airport security. If you haven’t had the wonderful experience that is flying in post-9/11 America, imagine the DMV but with at least a 200% higher probability of getting sexually assaulted by a stranger. The only imaginable thing worse than going through airport security is running it, and being in the uncomfortable position of grabbing stranger’s crotches all day.
Pocket Gem Publishing’s item-identification game, Airport Scanner, attempts to make this mutually uncomfortable experience fun by putting players on the side most of them never get to be on, the side of the TSA. It mostly works, as Airport Scanner is, unlike real airport security, a lighthearted and hectic affair that has a chance to flourish into a real gem if more content continues to flow in.
Chris Buffa (Modojo): We're willing to bet that most people would walk away from a job with the TSA, and for good reason. Who in their right mind wants to sit in front of an x-ray machine scanning luggage for eight hours (or more) per day while dealing with annoying passengers? Sounds torturous, to say the least.
Chris Buffa (Modojo): Airport screener is one of the world's more thankless jobs. You sit at security checkpoints on a day-to-day basis using an x-ray machine to search through luggage while dealing with people's crap, crossing your fingers that hidden contraband (be it bomb, gun or bottle of mysterious liquid) doesn't make it through and possibly bring down a plane. We're not saying the members of the Transportation Security Administration (TSA for short) are saints, but considering the stress some of them are under, we understand the source of their frustration.