Bungie's latest project, Destiny, is in development and will be released for the Xbox 360, Xbox One, PlayStation 3, and PlayStation 4, but what will this multi-platform development mean for the game itself?
It's looks just like Halo in a different skin if up ask me, not impressed at all.
Did you even play Halo? Destiny has a very different aesthetic style with many gameplay changes (e.g. aiming down the sights and all these different powers). Heck, the only thing that is from Halo is the motion sensor.
Hmm so what your telling me is that your not impressed let alone excited about the possibilty of a Halo-esque MMO!? Ok buddy whatever you say...
I've only played the first Halo and I enjoyed it very much at the time. I don't consider myself a Halo fan but the game is a classic. I have nothing but respect for Bungie as developers and I am very much looking forward to picking this up on PS4 (whenever I get one).
Lol, like you couldn't aim down the sights in Halo, did you sir ever play Halo? Take a proper look at the gameplay from E3, there's loads of "Halo" moments.
This game looks like a generic shooter
How? How on Earth is Destiny, an ambitious game melding the MMO genre with the FPS genre generic? * Huge open worlds * Questing with friends * Unique classes with their own talent trees * Insane weapon customisation * Public events where groups tackle spontaneous world events together * Huge canon with loads of enemy types and loads of worlds and variety So how is Destiny a generic shooter? If anything, its problem may lie in how ambitious the project is.
far from generic Killa Cam look up some gameplay and you'll see.
Generic Shooter? You must have been looking at COD gameplay?
Go anywhere in this game world ambition from Bungie. Sounds good.
If only this was going to release on PC...
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