GamesBeat's Rob Savillo: The first 100 turns or so of a Civ V game hold that magic of the better prequels in this series — so full of exploration, discovery, mystery, and chance. It doesn’t hurt that the animations are beautiful and the attention to detail gorgeous; at times, I’d start a war just to see rockets fly or swords clash.
But as the game progresses, it quickly devolves into the same cycle of rote resource accumulation of filling culture and gold and science and tourism and faith and happiness buckets. That’d be all right if their buildup wasn’t a surefire thing you could depend upon. Sometimes Civ V feels like it’s on autopilot, which isn’t the hallmark of a strategy game worth your time.