70°
Submitted by nolander64 469d ago | opinion piece

Freedom Fighting: Player Choice and Combat

As games have progressed over the years, they've allowed more freedom in combat and the way the overall game works. Now, one of the best features in games like The Last of Us is its freeworking combat. (Culture)

Dr Pepper  +   470d ago
"Dishonored actually changes the game’s environment based on whether or not the player chooses to turn the honorable servant Corvo into a blood-spattered death-dealer bent on revenge."

Loved seeing the slight changes in the game depending on how violent the player was. The small differences in certain scenarios, which a player could miss if they just rushed through the missions, were really fun/interesting to witness (like the sick soldier being confronted in different ways by his comrades, depending on how you played up to that early point in the game). Of course, some changes were not so slight and I really enjoyed those as well.

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
10°

Borderlands: The Pre-Sequel Review | GameRevolution

7m ago - GR: For better or worse, nearly everything about Borderlands: The Pre-Sequel screams "offshoot."... | PC
10°

Harvest Moon: A State of Perpetual Confusion

8m ago - With all of the speculation surrounding the release of the two games, fans don’t know who to beli... | Culture
10°

Revenge of the License - Alien 3

9m ago - Michael Crisman writes, "Continuing with our theme of Halloween Horror, this week’s column focuse... | Arcade
10°

One Piece: Super Grand Battle! X Pre-Order 3DS Menu Themes Revealed

12m ago - One Piece: Super Grand Battle! X is going to receive two special 3DS themes as pre-order bonus. | 3DS
Ad

Front-end Developers Wanted

Now - Want to help us build the new N4G platform? | Promoted post
30°

Dark Souls: Prepare to Die Edition Finally Leaves GFWL

12m ago - Dark Souls: Prepare to Die Edition will finally be fully deployed on Steam, leaving the long-dead... | PC