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Game Revolution: Sins of a Solar Empire Review

Game Revolution writes: "Sins of a Solar Empire is the first cross between real-time strategy game and empire-builder that is thoroughly successful, a carnal combination that is simply irresistible. To combine the cool, tactile precision and adrenaline rush of the RTS with the warm, loving embrace of an empire-building game is as ruinous for me as a non-stop I.V. drip of heroin-laced caffeine. Indeed, this game is killing me!

Thankfully, the game is killing me with pure, unadulterated delight. Sins of a Solar Empire is incredibly well-designed. Three different playable factions, each with a different emphasis on units and a different play style, make the game well-balanced. The TEC (Trader Emergency Coalition) is essentially your classic, all-around race in an RTS; their ships are both strong and versatile. The Advent, a group of psychic desert nuts scavenging for sandworms and spice, have primarily quick-moving vessels that pack a fair bit of close- to mid-range punch, but don't stand up to concentrated fire too well. And the Vasari, a lone alien group, play the role of the heavy hitters, with tough and powerful, though relatively few, ships."

+ Looks good and scales well
+ Game helps you keep track of everything
+ Excellent multiplayer
+ Great music
+ Balanced, enjoyable combat

- Limited single-player appeal
- High learning curve
- Shallow end-game options
+/- Say goodbye to sleep

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