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Submitted by smiller1 631d ago | opinion piece

GTA 5 Essentials #1: Vehicles and Multiplayer

VideoGamer: "People moaned about the steering, but it added a layer of skill to multiplayer it would be sad to lose." (Grand Theft Auto IV, Grand Theft Auto V, PS3, Xbox 360)

YodaCracker  +   630d ago
Absolutely agree. My biggest fear for GTA V is that they will simplify the driving to a more arcade style, which would really ruin a lot of the game for me. Driving was so dynamic and engaging in GTA IV. That's why I keep going back to that 5 year old game. I can't stand the driving mechanics in other open world games like Saints Row or *shudder*... Sleeping Dogs. It feels like going back to the PS2 era. Rockstar, please don't disappoint me!
Cam977  +   630d ago
I absolutely agree. The other games you stated have no dynamism to the driving physics, GTA, however, does, and I hope they dot backtrack due to the children complaining about it being "too realistic". IV's driving was perfect. I killed 200 pigeons to express my love towards the game an I hope they don't make it too arcadey. That for me would ruin the game.
mafiahajeri  +   630d ago
I killed those 200 pigeons too :P was tough. The last one drove me crazy I couldnt find the guide I was using and used another one and got mixed up. Took me souble the time. Ironically the last one was near an exit sign. I Molotoved it out of anger XD
gedapeleda  +   630d ago
I for one also hope they won't nerf it.
Mafia series and gta4 driving realism adds a lot of fun.
R* said it will be more like a racing game, cars won't be as boat like. If you played IV on pc and had the native trainer, you could lower cars suspention, that gave a more racing game feel with less woble, so my wild guess is that's what car handle like in V.
brodychet  +   630d ago
I'm sure GTA 5 will be everything everyone wants

Rockstar listens to their fans. Unlike other developers.
mafiahajeri  +   630d ago
While I agree being to arcadey is not a good thing but so is being too realistic. I wasn't to found of the driving mechanics in GTA IV it needed to be more arcadey but not SR arcadey, something in between would be great.

While sleeping dogs driving wasn't great the game as a whole is just amazing, speaks volumes about the game, but were speaking about GTA here everything needs to be perfect.
FragMnTagM  +   630d ago
The only thing that I would have wanted them to change from GTAIV's physics for the cars would be the braking distance.

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