The biggest functional change, and one that is not limited to the StA-55, is the reintroduction of attachments. We can switch out various sights and optics, secondary weapon attachments, grips, flashlights, silencers – you name it.
Took them a while to give in
Can't say it will be a bad thing, if its like kz2 then I have confidence in GG because in kz2 weapons were almost perfectly balanced when compared to all other fps. So I have some confidence that they will balance attachments well.
If it's like KZ3 we're all screwed.
Killzone has always had its flaws repetive multiplayer, single note, empty characters in the Singleplayer, lack of customization etc... But one thing that Killzone has always had was great hit detection and weapon balance. The Overpowered part was the special abilities (especially infiltrator) I never got shot around a corner or put 80 bullets in an enemy to get a kill. The customization makes the game less stale and adds variety. Now I know that Killzone Shadowfall will be the next great FPS I always felt it could be were it not for the limitations of the PS3!
KZ3 was BS because of the OP abilities and overreliance on turrets and drones.
KZ3 wasn't that bad , it was really fun but not as good as what people expected. It's COD fault..
Maybe they were only balanced because they hadnt any attachments?!! Not a good sign!!! Whats next, no spawn grenades?
Yes I hope so thus again less spawn camping. (wink)
Wish I could of said the same about kz3
If anyone tells me that KZ3 have more spawn camping issues than KZ2 and even BF then they are conning themselves. The removal of the spawn grenade was the best solution although still not perfect.
I'm really digging the new Helghast assault rifle
I can't wait for this!
but at the same time I hope the linearity is not so noticeable.
Linearity should be the least of your concerns with this Killzone. They made BIG changes.Tackles objectives how and when you want.I.E (Take out coms tower to cut off reinforcements before you rush in to take out the base, etc) They changed a lot.Should be the best KZ by far.
if linearity is the least of the problem then I agree this may be the best killzone by far! Also how it sound I kinda see GG is giving us options when playing the story.
Thank you GG!that was a major concern for me in KZ3
Everything according the plan...
Awesome. Let's hope we can get that old Killzone 1 feel with the weapons, with secondary fire modes.
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