IRB Gamer- "Is our overall impressions/rating of a new game/objects in fact clouded by our initial excitement of its impending release?
Too often times we hear "Oh my god, this is so awesome." To only shortly, whether it be days, weeks or months, hear that it isn't as good as you once thought, that it sucks or "why did I buy this" and so on. So I ask myself why is this? Are we just too pumped up with PR announcements and so hopeful that it is going to be as awesome as it looks?"