GamesRadar - Tim Schafer, the founder of Double Fine Productions, has announced that his Kickstarter-funded adventure game--Broken Age--needs to be split in half in order to avoid significant cuts. The game, which raised $3.3 million via crowd-funding, is apparently too large in scope to run on time and on budget. By splitting the game in half, and releasing the first part via Steam Early Access, Schafer and Double Fine hope to sell enough copies of the incomplete game to finance the rest of the story. The second half would then release as a free download for all backers and buyers. It's far from an ideal solution--but did Schafer and Double Fine really have a choice?