IGN: "EA is taking mobile development seriously. In May, EA revealed that developers are working on Frostbite games for iOS and Android, aiming to 'bring true Frostbite experiences to all major mobile platforms.'"
I knew this was coming sooner rather than later. Devs have been saying this for sometime now and that eventually they'll pass consoles. Now if more devs like EA and others would make real games for tablets.
Most devs dont use the tablets full power,we keep getting cheap ugly games.
Most tablets are under powered and there's only so many ways to weed out the underpowered units which means you're developer to the lowest common denominator a lot of the time. Our last mobile game runs happily above 60fps on my Galaxy SII (that's right, the SII) but brings the iPad 4 to it's knees by simply turning on 2x AA. Even without AA turned on, the game still struggles to hit 30fps due to the iPhone struggles with transparencies and other graphical shaders that other devices simply don't. I was part of a panel with a developer who brought a major sports franchise to the iPad (I won't say which one) and his main take away was the iPads have these big, beautiful screens and not enough horsepower to run them efficiently. That's been exactly the experience my team has had trying to bring anything 3d to the iPad (and even the iPhone 4 struggles to keep up). You want to know why all you see primarily is 2d, sprite based games. This is your reason. Mobile games are being held back by hardware decisions made by specific companies so devs have to dumb down their products or risk shrinking the market available for their game. As for controls, touch screens are no more limiting than mouse input. In fact, not only do you still have the ability to point anywhere on your playing screen, but throw in onscreen buttons and gesture support and the touchscreen is by far a more advanced option for gamers then a mouse. The problem with touch screen input is either people are too closed minded to giving this method of input a fair shake or developers are doing it wrong, trying to mimic other game inputs poorly. Play The Walking Dead on iPad. Fantastic controls. Try Mass Effect Infiltrator or Nova. You'd be shocked at how well a fps can handle on a touch screen if the controls are done right.
'As for controls, touch screens are no more limiting than mouse input.' That's false. A decent mouse has far more control than any touch screen out there. The precision of a mouse is a night and day difference with touch screen, there's no comparison.
Yeaahhh.... nope. I've played Modern Combat 4 on highest settings and it still looks like a PS2 game and the controls make me want to kill myself.
Tablet/Touch screen gaming always has been & always will be for those casual gamers no matter how good the graphics are, get that old school touch screen tech away from my games. (lol @ people who think touch screen is a newer tech) Also "near PS3 graphics" means the frostbite engine will run pretty bad as both frostbite 1 & 2 are locked @ 30fps/720p on PS3/360 and not really good for this-Gens hardware as is (especially when having jets in your game or making a racing game on the engine) not to mention running it on hardware slightly weaker.. Frostbite engines are only good on PC, maybe it will run better next-gen but why only 60fps/720p on PS4/One when it clearly should be 60fps/1080p I don't know.
I'll believe it when i see it.
Well tablets like Surface Pro have significantly better tech in them -minus GPU (which is well below PS360), but it's $1,000 vs. a PS3 originally priced at $500 - $600, now priced at $250 - $350, so nothing to brag home about considering if you wanted a HD gaming experience the PS3 is still just as good and much cheaper, and for the money you're better off getting a gaming PC, or laptop if portability is your concern. A good achievement, buy not mainstream right now.
Wouldn't doubt it, but what's the point? Tablet games are almost all terrible. The only ones that have been of any quality were all throwback designs.
Why would you "game" on a tablet??????
I assume primarily casual gamers.
Tablets dont have ps3 quality controls.
Nor do they have a sensible business model like console games. They need to kill that Free to Play mentality. All that "In App Purchases" bullshit just ruins the fun.
The free to play mentality that consoles, late as ever, are about to adopt?
Just because consoles are trying to adopt it doesn't make it good. The entire idea of free to play is centered around a model that has a cashier following you around wherever you go. I cant enjoy a game that may suddenly decide to charge me for an item I see in a store. There was a strong post on Gamasutra about the free to play model that targets the problem with it. "Unfortunately, none of this actually addresses why 'free' is a bad thing. 'free' isn't. Instead, 'free' has become a name to denote a game with an obscured pricing structure. So now when you start playing one, you don't yet actually know how much it is going to try to charge. You don't know which features are damaged, blocked, or just all around poorly balanced as a means to compel monetization. You don't know whether the game is skill based or simply money based, and you have no idea of when or how that change will occur. And that, is exactly what makes 'free' a negative word."
You can already use ps3 controllers on them, so not sure what you mean here. Plus the Moga line of controllers are pretty dang good for cell phones and tablets. http://www.mogaanywhere.com...
graphics don't matter in touch controlled games, cause the gameplay sux anyway with such controls, but maybe for RTS games it's good news...
Doubtful, there slow and clunky still. Even if they do cellphone games have already proven a failure for gaming in the real gaming industry soccer moms will never care about games like uncharted or metal gear solid.
too bad the input style will stay the same effectively rendering it useless for 9/10 console type games
PS3 type Graphics and Wii U type sales.
Won't make a difference as the games will still be played as any previous touch screen device. lacking a more defined control scheme is the tablets issue. Devs will also have to push games that play like consoles games, but they must notify that an exterior controller will be needed. The issue with this is the games will lack portable play, unless people are willing to bring their (non-portable?) controller with them.
i believe they can get as powerful or more powerful than a ps3/360 but an i pad 3 costs about $400 dollars now how much will it cost when you make it more powerful and i love touch screen there great but i have large fingers so even on an i pad a large part of the screen will be covered by my hands and lastly kinect psmove touch screens are great new technology's but i am not ready to trade in my controller just yet
And none of them will be controlled as good and comfortable as a PS3 game, let alone a thousand mobile games combined would't make a Last of Us. So... yeah.
why do ppl only car about graphics? how lame.. tablets will never give me the experience i get with a console
I agree, the set-up and infrastructure are completely different, a game console is specifically made to play games where as tablets are " look I can do gaming too". Well that's my perception and its really awkward and clumsy to game in certain genres.
yeah who cares about graphics if the processor are shite
This isn't suprising. Mobile cpu's and gpu's have come a long way, and continue to improve year after year. The only problem is the shitty on screen controls. BUT, get a moga pro controller, and suddenly your tablet/phone becomes an excellent gaming machine, especially for travelling
Not only the shitty screen controls but the business model as well. These mobile games aren't designed around gameplay being the core. They are designed with gameplay wrapped around the garbage Free to Play business model.
Will it have dual analogs? Will it have bluray?
uncharted on tablet go go go! bundle it with a controller aswell
Graphics or abilties. because im sure if your not processing anything but graphics you can probably out do the ps3. but then your games couldnt do squat, so tell us somethign we dont know
what is the benefit of powered tablet if you are not going to utilize with quality games, and in my opinion games without pushbutton won't be hardcore. touch is just not made for all type of games.
"EA: Next Tablets Will Have Nearly PS3-Quality Graphics" That's cool, too bad they'll still just be tablets and not video game consoles/gaming handhelds.
iOS 7 has gamepad support, that's a big deal for mobile gaming.
all phones got bluetooth, you can just use your wireless ps3 controller and connect to it.simple
My point is, Once Apple supports gamepads it'll be an even bigger deal. Whether we like it or not games are expanding unto other devices, and developers will take it seriously. People(fanboys) shouldn't feel threatened, just focus on whatever platform you prefer gaming on.
Why are some gamers so afraid of change? All we do is deny and deny and deny anything that may step out of the tradition. I hold to what I said earlier, they will be more powerful and it won't be for no reason. Also there are good games out there for tablets and other mobile devices. In ending this all I have to say is change is coming to the gaming industry more and more companies are trying to step into this realm. I leave with these four words, GET USE TO IT!
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