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Opinion: Double Fine's Broken Age Now A Broken Trust

gameinformer:

Things were going so well for Double Fine. The company was singlehandedly responsible for making crowdfunding a viable, publisher-free mechanism for development. Broken Age (neé Double Fine Adventure) raked in $3.34 million dollars, which is 834 percent of the $400,000 goal.

The original completion date was set for August 2012, but understandably pushed later given the increased scope of the project made possible with the funding. The timeline was shifted first to April 2013 then to September. Now, the project has swung from spectacularly overfunded to perilously underfunded and overambitious.

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