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Strike Vector Offers Intense Sci-Fi Based Aerial Combat [Developer Interview] | Shogun Gamer

Ian Fisher writes: These days its common place for genres to be combined to provide something that’s unique yet isn’t too far off from being something people can grasp a sense of familiarity to.

So when a game comes across that combines intense action akin to the good old days of twitch FPS games such as Quake and injects that into an aerial combat game with a sci-fi aesthetic then I think our attention should be immediately placed on Strike Vector.

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