For a long time now, Intel is promoting Raytracing as the future-proof technology for games. At the Intel Developer Forum, Intel's chief technology guru Pat Gelsinger said that the days of traditional 3D renderer have gone. In 2-3 years, Raytracing will be widely available in applications like games.
So German website PCGH.de puts together some raytraced pictures to show what games in 2-3 year could look like. These pics are not raytraced in realtime, but with 8 core CPU around the corner who knows... Some of the pics in their gallery are up to 8 years old, and they still look good.