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James Salt Battlefield Heroes Interview by Rock, Paper, Shotgun

In this interview James Salt, Lead Designer of Battlefield Heroes, talks about the inspirations behind the aesthetics change ("The Team Fortress 2 question"), how the look rejuvenates enthusiasm for the period, the work method and whether he prefers it to Battlefield Bad Company.

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"It’s a joy to simply spend time in a world so expertly crafted" 9.5/10 destructoid.com "It was definitely worth the wait!" 9.5/10 gamespace.com "Binge-worthy brainteaser" 4/5 theguardian.com PlayIconoclasts.com