GamesIndustry: "A triple-A mobile pioneer on why free-to-play won him over."
PC Game Pass doesn't negatively affect game sales, on the contrary. That's what EVERSPACE 2 developer ROCKFISH Games has said.
Gamepass does affect game sales, it invites them to buy more games.
If you got onto the service to play Starfeild you will end up investing a game on Gamepass.
Its about creating a pool of players that will be spending money within gamepass.
LOL, they say it increase sales while at the same time games on Xbox sale 2/10 (if that) of what they sell on other consoles.
No.
There have been many times where I bought a game then months/years later it came to PSPlus
You know how my times I've found a game on PSPlus and then went and bought it?
Zero Gamers aren't that stupid. Stop trying to trick us into thinking we are that dumb.
If you are talking about boosting micro transactions then sure.
You're talking about the free monthly games that don't get removed, all you have to do is maintain a subscription.
That's different then having a game on GP or extra and having it there for a limited time.
I'm sure there are games that some would like to keep after the games been removed.
^
So far for me, zero, and I've been on Extra since it launched.
Also, for what it's worth, I've only bought one DLC related to Extra: one expansion pack for Dead Cells.
Yes they did so I'm not sure why these rougue comments stating the contrary even exist.
Thats just not true whatsoever, i can not tell u how many comments on game videos i aint playing this less its gamepass, i wont have spend a dime its gamepass. Noone is buying gamepass games that is silly
Why, if a mild, general market gamer has access to something like Starfield tough Game Pass, would they buy the full game?
Even if you are a fanatic fanboy, a hardcore gamer, how can you not see the issue? How tf did MS's beancounters not see it even if they've never so much as looked at a game?
They would not buy Starfield but they will be investing in a game within gamepass. Similar to how gamers would come to play Minecraft Legends and end up investing in another game.
It's about keeping people within an echo system, which in this case is gamepass. They spend money on games within that space means Xbox is making money off the sales.
I don't see the issue because I am not looking at things from a traditional point of view.
Gamepasss is all about inviting people to spend money within that space and the more it grows the more people are spending money within it.
This is also the part where people don't understand and need to remove the lens of traditional purchases, putting a game on gamepass is not a free endeavour made out of the goodwill of the developers. They are paid to do so.
In terms of the first party, they are paid based on how many people have reached. if it has reach Million of gamers based on the revenue share between Xbox and the studio, the developer gets paid by Xbox. Where do they get that make-believe money from?....well Gamepass believe it or not is a paid service. 30 Millions of users leads to $3.5 Billion a year. From that, they pool a fraction the money and pay the developers for the amount they have reached. That is why Gamepass gets more subscriptions the more that pool of money increases.
You cant understand gamepass within out understand the economics behind it.
"This is also the part where people don't understand and need to remove the lens of traditional purchases, putting a game on gamepass is not a free endeavour made out of the goodwill of the developers. They are paid to do so."
Agreed, but Godmars290's comment didn't imply devs aren't getting paid to be on Game Pass.
"In terms of the first party, they are paid based on how many people have reached. if it has reach Million of gamers based on the revenue share between Xbox and the studio, the developer gets paid by Xbox. Where do they get that make-believe money from?....well Gamepass believe it or not is a paid service. 30 Millions of users leads to $3.5 Billion a year. From that, they pool a fraction the money and pay the developers for the amount they have reached. That is why Gamepass gets more subscriptions the more that pool of money increases."
This is more questionable.
1st Party: Are they paid based on how many they reach? Is it as simple as that? I would think retention and subscribers added are more important factors. It's possible to have a game on GP that many try because it's there, but it's not a factor in retaining subs or adding them. A game that reaches less people on GP but causes more to subscribe or continue their subscription would be more valuable.
30 Million Users: I don't think Xbox has confirmed that number. Hasn't it been over a year since the last official update? Regardless, the difference between sales and subs is that subs fluctuate whereas sales are static (with the exception of some negligible returns). Xbox reporting a milestone of over 25 million users does not mean they maintain that on average. It's also worth noting that was reported in January after a holiday period, which I suspect would be a period of higher subs.
$3.5 Billion: Let's go with this figure for sake of argument. That's revenue, not profit, and that revenue cannibalizes other sources of revenue they would have received sticking to the traditional model. They already said GP cannibalizes game sales. However, some of those GP subs are also cannibalizing Xbox Live subs. There is also the matter of having to pay devs/pubs to put games on GP. It flipped from devs/pubs paying to be part of the Xbox system (via licensing fees) under the traditional model to Xbox paying devs/pubs to be part of the Xbox ecosystem under the GP model. That's another revenue stream cannibalized. That's without getting into any indirect negative effects on consumer behavior, which we'll summarize as "the GP effect."
I bought my Xbox one some years ago. I immediately bought blue dragon and lost odyssey. I've yet to one time buy any other games on the Xbox. I font think gamepass drives sales like you guys are putting on about. Even the guys at work I never hear them talking about damn that games so fking good I paid for it. Nope not once. I do hear them talk about who's playing what of the latest gamepass offerings.
Same. I buy indies and 360 games for MS points. I never buy aaa on XB. No need. All first party are on GP and i'd rather play multiplat with a Dualsense.
Past yr i bought Tails of Iron, Witcher 3, XCom The Bureau, and Dragon's Dogma on XB. I'll prolly grab The Darkness at 3.99. It's a GP and 360 emulator for me.
im not sure if you actually believe what ur saying here.
cause what u said is beyond what actually happens haha
Umm I have PC gamepass and I have bought less games because of it. It definitely saves me money. I been taking advantage of it ever since. What's funny is that Microsoft admit GP cannibalizes sales 😂😂
PS5 is my main, if a game is available on PS5, I buy it there.
Switch is my secondary, I still buy a lot of games there because there are many exclusives.
XSX is my third, owned it for 1.5 years, I just play whatever is on Gamepass, bought zero games so far, because all third parties I would just buy on PS5, which most of the time runs better, and all first party are free day one, zero reasons to buy anything on XBox, and one day when I sell the console I won't feel like I have invested anything on it, it is basically a box required for a subscription.
This is exactly what I do.
Buy on PS5 and switch
Only use Xbox for gamepass
Gamepass is great for gamers in the short term but will ultimately cause problems down the road for developers and Microsoft
I do exactly the same. I don't need to buy any games for my XBSX because I use it for GP only. My PS5 is for exclusives, AAA multi-plats & current Indies that I want to play that are not on GP. Sometimes I can save a little money from buying games like Wo Long & Atomic Heart because they are on GP, had they not been on GP I would have bought them to play on my PS5.
"You cant understand gamepass within out understand the economics behind it."
Which only begs the question: do YOU understand its economics. Because from a plain common sense POV, vs all the seeming accounting BS which has lead to multiple economical collapses, Netflix type subscriptions for gaming does not work.
It doesn't even work for Netflix now that everyone who use to supply them is trying to do their own version.
Netflix currently offers nothing of their that I even enjoy. Stranger things is the last thing. After that I'm probably out.
I do understand it and it's a common business practice.
Netflix is a company takes too many risks with it properties in terms of not vetting who makes its shows like The Witcher for example... Viewers will decline due to the bad quality of the writing and dwelling into the realm of identity politics. The audience don't like that so they will bail.
Let's not forget the main thing that made Netflix in debt...the fact that almost all studios are bailed out and started their own service. Netflix had to become its own publishing company to compete.
Also, I do not even pay for Netflix I use my friend's account. There is a lot of that going on to a point where they are losing 100 milllions.
With Gamepass that is not happening because they are building up their studios and publishing them.
They have already predicted that there will be a content war and that Sony would have to deal with as many publishers as possible. And with the way Sony have been acting in the recent years with their third party exclusive, they are too aggressive. For example, they tell, Sqaure and Capcom not to publisher their games on Game Pass.
That is why Microsoft is buying studios to make sure they they are able to secure first-party games for gamepass.
You may not like the service-based future but take a close look at the moves Sony has been making, they are also going to the realm of service games.
What the heel do these developers know! Sony fanboys know best what's successful or not. /s
@RauLeCreuset
First off thanks you for being one of the few mature ones here and is willing to have a discussion.
It is also retention, the metric is hard to explain because of the lack of information. For example, I would say that if a subscriber did sub for a game then downloaded various other games that is a bonus. It is like they game is responsible for more engagement on the service.
There might be a clause that says that if your game gets downloaded that many times and well as creates reach to other games then you may be liable for a bonus.
To break down reach I could use Hi Fi rush as an example.
It has reached 2 Million subscribers. If we take a 70/30 revenue split and based on its price which would have been £35 the split between Tango: £23 to Xbox: £11
2 Million times £23= £46 Million which is what Xbox has to pay Tango from the pool of money GP subs. Xbox takes the rest.
If it was released traditionally, hifi rush would have an audience in 500k to 1 million range. Then tango would not reach as much as they did with gamepass.
The subscription is beyond 30 Million by now they're probably at 35 Million and will be at 40 Million by the end of the year due to high-profile releases in the year. Starfield alone can bring in Millions of gamers to gamepass. And lets not forget high profile releases such as Hellblade 2, Avowed, Indiana Jones, Perfect Dark and many sequels planned for the future...those are enough to bring in gamers that would not usually get Xbox.
Gamepass has been growing year after year. With a slight decline in 2022 which is due to a lackluster year for xbox as they did not have any first-party games that year. But right now Gamepass has no competition that do what they do apart from ps plus.
Gamepass aim to reach 100 Million and they can easily achieve that if they market towards mobile gamers. Such as telling them that you can get the console version experience of COD on your phone through streaming.
Cloud streaming will be a big factor in the future of game pass and the attractor to millions of subscribers. I myself skip turning on my PC or Xbox and simply play games on my phone.
I would say as an extreme that out of the 3.5 Billion, 70% of that goes towards sustaining the games on the service and the rest is taken as profit.
Xbox makes a range of 15 Billion a year in revenue, some of that money would be used to funnel into gamepass until it reaches.
Apart from the fact that your numbers are pure fantasy, Tango IS Xbox.
Also, why would 2MM be considered some big success? If there are over 13MM GP subscribers, that means only around 15% of subscribers played it.
Do you seriously believe there are at least 35 million game pass subscribers? Xbox would have been shoving that number down everyone’s throats every day if they hit that. Why don’t you know for sure what the number is? Might it be because they are still stuck at around 25 million subs? You and everyone on here knows that there is no way Xbox would have passed up an opportunity to flex on milestone numbers.
40 million subs by the end of the year? That’s a good joke.
https://kotaku.com/xbox-ser...
https://www.google.com/amp/...
What you're suggesting seems pretty unlikely. They've confirmed it has hit a plateau. Missed target for 2 years straight and by a large margin. They will not hit 40 million or be anywhere near that.
Also no way they are at 35 million. They would have had to have 5 million subscribers since the fall and considering they're down in most categories and have had no major releases since then that's pretty much impossible. Purely fantasy numbers you're pulling out of nowhere. Notice these are ACTUAL numbers from Phil Spencer/Microsoft not some made up ones.
@Knushwood Butt
Same reason why there are 140 million PlayStation gamers on ps4/ps5, Yet Japanese games do not sell millions on their systems. Not all of those 140 Million bought God of war did they, its the same thing here.
It's pretty common sense that there is with those numbers there is a market share of gamers who like those games. Which is small.
30 million gamers does not mean that 30 million will play the game. But within that 30 Million, 2 Million downloaded the game which is impressive considering that away the game was launched. That means that there is an audience of 2 million gamers of gamepass who like games like Hi fi Rush.
Also these numbers can these numbers increase over time.
The numbers are not pure fantasy, the recent report on the quarterly earning proves my point because this quarter they have already gotten a Billion in revenue. This means that they are on route for not 3.5 Billion this year but beyond that.
@JamiroquaiBocephus
How can they still be at 25 Million its been a month since that last report and the latest one showed close to 29 Million. We are nearly in May which means it's grown significantly since so my number of 35 Million is not far off.
This is common sense stuff.
"40 million subs by the end of the year? That’s a good joke."
What joke? does a report need to be published every time they reach a milestone.
@Chevalier
Don't post Kotaku...these lots are not Journalist. Also, another suggestion get your news straight from the source not activist Jorno who mixes their opinion with reports.
They have missed a target does not equate to it has not grown. Its means that have grown slightly.
They have not reached their plateau yet, as they still have blockbuster games on their system. Lots of people are going to want to play Starfield on gamepass, that game alone can amount to significant growth for gamepass. Which would lead to it reaching 40 Million subscribers potentially by the end of the year.
Also How hard is it to think that they can make 5 Million subscribers or more in 6 months?
"Also How hard is it to think that they can make 5 Million subscribers or more in 6 months?"
With no major games in the last 6 months? Lol. Pure fantasy on your part. But here let's do the math.
Gamepass launched in 2017 June. To this date that's 70 months. Divide 30 million by 70 and that works out to just under 430,000 subscribers a month. So in 6 months by averages that's at most 2.6 million.
Don't forget Microsoft own numbers show drops the last 2 years. With a huge drop last year its highly unlikely they even hit 2.6 million. That's why its hard to believe 5 million is possible.
"Also, another suggestion get your news straight from the source not activist Jorno who mixes their opinion with reports"
Here's a suggestion Bandarhub before making stupid suggestions LEARN to READ. The confirmation of the back to back drops and percentages were in an interview with Phil Spencer on the second link by Metro NOT Kotaku.
That's not an opinion when Phil Spencer confirmed that in interview its FACT. The article even explained that's why both Spencer and Nadella didn't get their bonuses for Xbox.
You were already invited to buy more games, LOL.
And, yeah, what the hell is everspace 2? It's all relative. If you are a small game and you do marginally better - then YAY gamepass you did it!
I call sponsored comment on that developer otherwise we wouldn’t have a article right next to this one titled “ Microsoft Gaming Revenue Drops 4% year-on-year, while Xbox Hardware Revenue Declined 30%” so ether this developer comment is a puffer to make Microsoft look good or Microsoft themselves are lying
Let’s argue more because that’s what this world needs more. How about we enjoy the games and leave this nonsense alone
If I have access to "a game" via gamepass why would I also purchase a game I already have access to?
Dlc, season passes and micro transactions don't count as actual game sales... 🙄😏 More so holding back content to sell later to us.
As do some other developers. But we're expected to sit here and accept the opinion of this guy, because his opinion suits the preferred narrative of wccftech - a media outlet that apparently employs professional writers that don't know the difference between 'effect' and 'affect', looking at that headline...
One thing I did find interesting, is how they are singling out PC Gamepass in this article. Does that imply the same can't be said for xbox console Gamepass..?
"One thing I did find interesting, is how they are singling out PC Gamepass in this article."
The article is loaded with so many caveats in an attempt to find an outlier.
"This is quite interesting for sure, although it should be noted that this applies to EVERSPACE 2, and might not be reflective of game sales in general. Also, EVERSPACE is currently only available on PC, and the stats shared were from the game's Early-access period."
"As do some other developers."
Where´s the proof???
I´d never heard of a single developer which put his game on Gamepass and said it had it´s sales canibalized. Nevermind a "few" as you said.
I think you´d just made that up! I´ll wait.
@obscure_observer
I'll bite. No developer that I know of has said this, probably due to NDA, however Microsoft themselves confirmed this fact. So the company running the service has verified that metric. Is that acceptable or will you continue to deny reality?
https://www.techradar.com/n...
"One thing I did find interesting, is how they are singling out PC Gamepass in this article. Does that imply the same can't be said for xbox console Gamepass..?"
No, it doesn't imply anything about console GP. They're talking about PC GP because Everspace 2 isn't on console. They can't talk about the console version of the service if they haven't used it.
I was going to say the same thing
They’ve literally admitted it and it’s funny because they only said it because they were desperate for the Activision deal to go through and used it as a counter towards Sony
Was it really worth it now they’ve blown that card…
Most gamers don't really care, but I'm sure developers and publishers heard that and there was a collective 'hm...".
It really depends on the type of title, I'd wager. If it's a well known game that's highly anticipated and launches on Game Pass? I think that's a hard L for devs and pubs. If it comes to the service later after sales have gone down? Gives it more exposure and probably sets things up well for a sequel, so this is probably a good case. If it launches into game pass after being exclusive to another platform (e.g., Persona 5)? Similar case, but I think it's a net positive. If you have no expectation of your game doing well on that platform and you get paid up front to put it on the service? Yeah, that's a win. Best case? Probably if you have a game that's very good, launches on the service, is there for a limited time, and is frequently updated. At that point, you'll want to actually purchase it and keep the good times rolling.
It absolutely does. WTF?
Maybe it doesn’t hurt their income because of what MS pays them upfront, but it definitely impacts digital and physical store sales.
I keep forgetting that MS has to pay a fee to the devs upfront. I can’t imagine how much money they’re bleeding with Gamepass right now.
This subscription is going to have to turn a profit pretty soon.
I'm doubtful it turns a profit soon. They've admitted to missing targets 2 years straight for Gamepass subscribers.
@Gamerscore2077
Now that they removed the $1 thing its about to get worse, pretty much the only reason they kept me as a customer as I forget to cancel it sometimes.
Yeah... This article's statement is ridiculous. It 100% affects sales. Like you said, maybe the devs still get money. But it will assuredly still hurt the actual sales number of the game. No way around that.
If this guy’s statement is true, why don’t we see more big budget games on Gamepass?
Exactly. What makes more sense is MS offering money to keep devs interested in their platform. Given the terrible sales that often plague the XB brand, I'd imagine paying these companies would soften the blow of dev costs met with the lackluster sales.
Because it's only true for these smaller budget games that most people haven't heard of. Big budget games have bigger marketing and don't need GamePass to get attention.
Once again not what Microsoft publicly stated in the FTC case. No article or argument can counter what was officially stated.
MSFT said it was in 3rd place which is true.
MSFT also said GamePass is doing well which is also true.
The two aren’t mutually exclusive
It seems to work for games that are lower in price or indie as it gives them more recognition. However, not $60-$70 AAA games.
There's another category within that:
Games like Persona 5 or Yakuza, which had no presence on Xbox before and it brings attention to the games, though I reckon their sales expectations are low... So getting paid to put them on the service must be a win.
Add ni no kuni to that list. Whatever ms paid what did it hurt. They've already made mostly what their gonna make on the games.
It will always depend on the game, and it is up to developers to negotiate a deal best for themselves.
At the very least, it is another option for a studio to recoup losses on a game that didn’t get the attention it deserves; sometimes that can allow a studio to avoid shuttering over subpar marketing (which happens all of the time to great games).
I can accept that. That would make all the sense in the world. There's tons of indies that have been overlooked after release. So if your offered something I'd take it to.
Hahaha,
All these armchair analyses in this thread are trying to debunk an actual company that actually put out a game, and attributed an increase in sales due to GP. Only on the internet, and specifically on N4G can you find such lunacy, devoid of facts and straight presenting biased opinions as fact. The man and company have made a product and tested it and can produce real results, but you gonna tell him he is lying?! wow.
As for MS saying it cannibalizes sales, no shit Sherlock, but the goal is to offset physical game sales with subs! I fail to see why people are still hanging onto something MS said that is a fact, you have to look at the context. All digital media with sub-services are looking to not sell copies but to get people paying each month...if they fail on that that is a different story.
You guys are repeating the same-ish about cannibalizing sales; individual games, physical or otherwise are not their prime strategy. That's like saying oh shit, Netflix aint selling DVDs or Blu-rays, and trying to hold them to that goal each time when it's not their strategy...they would escort your silly ass out of the building lol.
"...you have to look at the context. "
Impossible for some on this site. They take a small snippet of a quote, use it for their continued narrative and then parrot it over and over again.
What's even funnier is seeing some call out the developer and not believing them making money with GP because of what they think MS said, when just the other day they didn't believe what MS said about Hi Fi Rush and took the word of a rumor with no credible sources.
The dev probably talking about dlc sales. I'd guess. As far as the hi fi rush rumor. Funny the guys full of shit on that but wasn't he the one that dropped the bombshell Kojima working on ms game and you guys went bonkers.
Whether he is or isn't, who knows but the main take away is that GP did not hurt his sales.
Another point is how long has GP been on the market? Five, six years? In that time how many articles have we gotten from third party developers saying GP hurt their game? I can bet we have had more articles saying the opposite.
''individual games, physical or otherwise are not their prime strategy. That's like saying oh shit, Netflix aint selling DVDs or Blu-rays''
Netflix was never into selling anything, they were always about subs unlike MS/xbox which was forced to take another route after 20yrs because they finally realized after a good spanking that they can't compete on the same level in the hardware/software department.
Yes, that is a fact, as you so joyously put it.
Just like Nintendo could not win(in recent times) in a dedicated console space, so they switched strategies and combined console and handheld, playing to their strengths.
That is what any company should and would do, switch strategies, and it's precisely what MS has done; they could not beat Sony, plain and simple, so what do you do, create an underdeveloped lane, and play to their strengths... Software as a Platform, Services, full integration, the cloud, services, and content. Then like it or not, spending money to gather some of the biggest content.....again, like it or not this is their strategy, not boxed or individual game sales, GP is their primary driving force.
So yes sir, even with your colorful presentation of truth, it's still the truth.
You don't even understand what you wrote down. It's equal parts funny and sad. Here here champ, you tried.
Please explain,
I'm starting to think N4G messages just say stuff without any type of backing, proof, elaboration, or basis...just blanket statements.
What is funny and sad is your comment about nothingness.
Thesoftware
That works on both sides of the consoles fanbases. Also the internet is full of it. ItIt'not exclusive to n4g
"As for MS saying it cannibalizes sales, no shit Sherlock, but the goal is to offset physical game sales with subs!"
Again saying the same shit as usual. There's always exceptions which is what this developers game is. But yeah instead of just talking shit why don't you post proof that Gamepass is profitable. Oh right you can't because you don't got any. Straight up gullible.
Hahaha, look, nothing to do with what I said, a silly method of deflection and feelings...did I say GP was profitable? As a matter of fact, I said this:
"if they fail on that, that is a different story."
Comprehension is important, Chevy, and answering the real questions instead of clearly deflecting irrelevant points that were not in question.
How and what makes the developers jokers?
should we believe N4G message board users over a 3rd party game developer, who was presenting data and info to back his actual real company and game...you know, his Lively hood and not his console or hobby. Or is speculation on what you think and feel a better way to go?
Do you agree or disagree that GP is MS primary strategy?
See these are the things that pertain to the topic, not you talking about me and then spilling to something unrelated to the topic or my actual comment. Show me where or when I said GP was profitable. or tell me how it relates to this dev saying his game saw more sales?
It's even worst that you recognize that this game did in fact do well due to GP, but yet still decided to attack GP itself, wtf kinda nonsense is that, what are you even posting about then? to hate or tell us how much you hate GP? or how you are unable to articulate a good debate to my actual post points?
Lol are you getting mad that people are pointing out that Microsoft said the exact opposite of what this developer said? If so, tough luck?
LOL, brother, it's a debate...my comment cant possibly read as mad.
And no, there lies the problem...this is not a debate or argument about MS GP service bottom line; it's about a game dev saying their game sold better because of GP, not GP service in itself. It's being twisted into GP, MS profits. You guys are trying to debunk a game dev and his facts by making it about 'MS profits'; two different companies, where is the logic in that?
On top of that, I clearly said it is a fact that GP cannibalizes individual game sales, but that is not what MS's primary strategy is anymore, as Alloy so eloquently said:
"they finally realized after a good spanking that they can't compete on the same level in the hardware/software department."
Which I agree with 100%.
Call everyone an armchair analysis. Yall do the same thing but on the other side trying to justify it.
Did ms say this before or after game sales falling off a cliff. If it was to offset physical sales which doesn't make sense cause physical still sells well. Anyway now it has to offset the lost sales of physical and digital.
Well sales being “cannibalised” sure was a negative when it came to purchasing Activision.
Why are MS complaining about something that’s apparently a goal, could it possibly be that it’s ever so slightly more important than you’re making out.
These guys are jokers. They probably got their money up front.
This is what it will look like over the next 10 years: Game Pass will eventually cost as much as MS Office $70 to $100 a year. So they will make up for the losses. They just need to take more space by buying up territory. This way, like Windows, everyone will be forced to use it for the most consistent experience. It will not be the best experience, because once MS gets everyone, they will lower the quality to barely tolerable and then raise the prices even more.
Sounds like fun...
Why are they Jokers? All you did was rant about MS, holly hell lol.
The Everspace series is well-made and well-received. They made the game, put it on GP, and did well, they stated a fact about their game, with graphs, projections data, and info.... again why are they jokers? Is it because they got the money upfront? that is how GP works lol; it's always been that way. Is it because anast on N4G said so without any substantial proof, or backing except his emotional state?
Ok, without bringing MS into it, or any other dev....tell me why this company are jokers. elaborate and make a valid point without manifesting your emotional feelings; for once try to operate in logic on a particular topic or make a point from your comments.
"elaborate and make a valid point without"
Why don't you take your OWN advice?! You get completely worked up and have yet to ever post any proof of anything other than to rant, rave and foam at the mouth. Your proof is what exactly? Your feelings on the matter? Which is your opinion not FACT. But yeah go ahead and show us all the proof.
Chevy,
Nope..you only say that because I'm speaking from facts, and you can't debate it. If you cold you would.
It's what people usually do when they have no basis in an argument/debate...like what you just did, I can pull facts from my comments, on the topic on hand you sir, cannot.
You claim that I "foam at the mouth" good one lol, as you are the only one that seems angry or rabid...read my post again, the one that hurt your feeling the most, and see that I'm plainly asking questions backed by facts...try debating it, I dare you.
"I'm speaking from facts"
Says he has facts. Post NONE. Sure you do.
" If you cold you would."
Again ZERO facts posted. No links no sales data and any 'proof'.
"facts...try debating it, I dare you."
Dude that's on YOU. You suggest an argument then you got to prove YOUR point. Again you got called on proof because you suggest you got something. That you couldn't counter a SINGLE point and posted ZERO proof just shows how lost you are. But double dare. Go ahead and prove everyone here wrong. I'll wait. But it's okay I already know you're too chicken 🐔 to try because again burden of proof is on you to argue your case (which again I know for a fact you won't even be able to prove).
https://www.gamedeveloper.c...
https://www.pcmag.com/news/...
https://www.windowscentral....
Chevy, Chevy, Chevy...smh..
What does any of the links you posted have to do with Everspace and this dev talking about his game doing well because of GP? Please answer, what point you are attempting to prove.
What you are posting is for another article...something like..." Why GP sucks" or "GP service isn't making any money"
You continue to quote lines from my post, with none of the talking points at all tho, ok, let me make it simple and clear it up.
What do you disagree with that I said besides me saying 'facts', pertaining to Everspace dev saying his game did well? Forget MS, Forget me point out why what the dev said is a lie, or bad, or what makes him a joker.
BTW, I'm not even sure what your last paragraph means, I have to prove what? What am I to chicken to prove? who is everyone here? what is your question? or what are you asking me to prove? Please phrase it in the form of a direct question, pertaining o the topic or my comment.
You just said the series is well known and well made. Therefore it probably sold well off that alone. Maybe gamepass had nothing at all to do with it. Hmmm
"your emotional feelings; for once try to operate in logic on a particular topic or make a point from your comments."
Ouch thanks for proving me right. Asked for proof of what you were arguing and again can't prove squat! Thanks for showing you got nothing and are a chicken 🐔 and dumb to boot!
So again the point was and still is Everspace and a handful of games are outliers was the point. You're suggesting it isn't? Prove it. The topic is Gamepass doesn't negatively effect games sales. It's literally in the title. Go ahead prove it. The links I posted suggest otherwise. Oh wait you can't. You got roasted so guess you are now a roast 🐔
Also thesoftware730 can't even answer the topic which is IN the article title! Time to update the software because it can't compute. Please change it to outdatedsofware730dumbedition
These people will say anything to get that money, similar to a jester that will say anything to get a laugh.
It consistent because it only runs okay on Windows OS. That is it. 365 is bloatware. Office isn't that much better.
Ofc you're a small developper.....
You would NEVER turn down the money MS gives in exchange for putting your games on Gamepass.
But for A/AA/AAA developpers, Gamepass eats away a part of their sales because nobody is gonna subscribe to Gamepass to play Everspace. They will subscribe to play those A/AA/AAA games. Everspace and games like it is just going to be an added bonus in players' eyes.
I actually buy a lot more games since getting Gamepass, however counter intuitive that is, but I almost never buy a title for full price now. Not sure what positive effect that trend can have on gaming as a hobby.
Then why are more and more 3rd party developers skipping xbox and are now supporting switch and ps5 much more? Is it sonys fault?
Actually, Xbox has gotten more 3rd party support than ever before. The only publisher consistently skipping Xbox is Square Enix. You're seeing the other Japanese companies like Bandai Namco, Atlus, Capcom, Arc System Works, Koei Tecmo, etc. show more love to Xbox this generation.
More and more? That makes it sound like a lot, I would argue that the majority of devs support Xbox more and more and more than the companies that don't.
Besides Japanese companies, primarily SE and the Baldur's Gate people, how many more and more?
I can see Game Pass reducing sales of triple AAA games on release while increasing lifetime sales of games especially games that don't have much media exposure.
I've bought games I've tried on Game Pass, mostly for PC but some on Xbox including seventh and eighth console generation games (physical and digital, I prefer physical but that's not always an option).
Such statements defy logic. Most consumers will not buy something they have access to for free as a part of monthly subscription service. There may be some special exceptions to this rule but the majority simply will not spend money if they don't have to.
I wouldn't have. A Plague tale wasn't exactly an established AAA franchise. Most people were unfamiliar with the series prior to game pass.
So people not that all into gaming then? I barely game part time and yet I knew about the 1st game... the 1st made enough waves. It was a surprise hit.
“This is quite interesting for sure, although it should be noted that this applies to EVERSPACE 2, and might not be reflective of game sales in general. Also, EVERSPACE is currently only available on PC, and the stats shared were from the game's Early-access period”
Wow jackpot.
Game sales <=> Game Quality
It can be both,,,,, A Great game and also a good game that sells a service..
Both the promise or IP to be.
No it doesn't. All metrics on sales are visible. Sales of games not on gp are 20 or 30 % compared to 70 to 80. Gp cannabilezed sales
Actually, sort of was my point, so far, it isn't both... and its all promises.
Just my wording to weed.... Out.... Puff...
Come on let's have some brains here. One developer's experience is just that, their experience. It may have worked for them.
Overall however it does not.
Totally agree, all them 95% Xbox gamers not buying software not affecting sales since GP/S
How can 1 company have such inside info?
Or is this like "Russian roulette isn't dangerous, I pulled the trigger twice and I'm alive" kinda thing
If a game is on GamePass I generally won’t buy it. The exception was for Shredder’s Revenge, but I bought it on PS and platinumed it there.
To a degree it does affect game sales. I probably would’ve bought the persona games, but hey-thank you game pass. Likewise there’s games I’ve actually bought that I wouldn’t even had tried-Vampire survivor and Prodeus.
It also saved me money-Now I know Soul Hackers 2 is trash-I probably would’ve picked it up on a sale or something.
....... Giving your game away for free doesn't effect sales.... I guess not if your games look like they're on SNES. But look at games on PS4 and PS5 that look like God of War or Horizon, then sure, I guess that's worth paying money for. Thank you for validating my opinion that indie games should be given away for free which is what Game Pass is.
In fact, Xbox is so bad and developing games, that they have to take them from Sony (MLB The Show) and give that away for free, even. Yeah
It doesn't when a game is available on other plateforms where gamepass is not.
HiFi Rush wasn't a huge hit (in sales).
I like game pass. Can't see how it is sustainable, but I like it. I will enjoy while it lasts.
now say that again on camera and pan around the studio so we can see the gun to your head
Games I played thanks to PS Plus Extra:
Shadow of the Colossus REMAKE
It Takes Two
Telling Lies
Overcooked 2
Bloodstained
Stray
Uncharted: Lost Legacy
XCOM 2
Spiderman: Miles Morales
Yakuza Kiwami
Kingdom Come Deliverance
Dragon Quest Heroes
FF7R Intermission
Guardians of Galaxy
Trials of Mana
Ace Combat 7 Skies Unknown
Far Cry 5
Star Ocean First Departure R
Scarlet Nexus
Ghostwire Tokyo
Games I didn't need to buy thanks to PS Plus Extra:
Shadow of the Colossus REMAKE
It Takes Two
Telling Lies
Overcooked 2
Bloodstained
Stray
Uncharted: Lost Legacy
XCOM 2
Spiderman: Miles Morales
Yakuza Kiwami
Kingdom Come Deliverance
Dragon Quest Heroes
FF7R Intermission
Guardians of Galaxy
Trials of Mana
Ace Combat 7 Skies Unknown
Far Cry 5
Star Ocean First Departure R
Scarlet Nexus
Ghostwire Tokyo
Imo it does effect sales in the long term. I don't think the subscription model can hold onto customers in the long run, once they have played the games they wanted they may not want to hang around and wait for new games to be added.
To smaller devs maybe not, money guaranteed and enough but lets see if starfield comes winning, dont think so
Game pass doesn't negatively effect game sales on playstation, pc and switch, that's pretty clear to me. Cant say the same for xbox though...
We already know this is false from Microsoft's own documentation. Yes it probably helps some indie games but for most other games it hurts their sales, especially big AAA releases.
Yeah, sure, and video streaming services haven’t impacted sales of movies and TV series ;-)
I'm lucky that I only game share gamepass,there's no way I would pay for it.
There's just to much cartoon crap and 8 bit shovelware imo. EA access is just old sports games and launch day flops like anthem.Yes there are some good AAA games on there,but I purchased them all years ago before gamepass was even a thing🤷...I would rather just go bk to paying £50 per year just to play online but MS got rid of that option long ago ✌️
Super tired of all these individual examples. What is the trend? Microsoft says consumers are spending less on individual titles. They’d know.
🤷♂️ pc gamepass tho... a platform where most gamers would prefer to use Steam over any other gaming service
Though the PS4 Pro version will probably “go a bit easier on VFX.”
Wccftech chatted with Michael Schade, CEO of ROCKFISH Games, on their rogue-like space sim EVERSPACE. The conversation spanned a wide range of topics from the reception of the expansion, their future plans for the PlayStation 4 and Nintendo Switch release as well as the upcoming Xbox One X update.