Horn is a 3D Action Adventure game that utilizes a dodge and slash mechanic, not much different than Infinity Blade or Phosphor’s own Dark Meadow, although from a different perspective. The combat system actually isn’t all that dissimilar from Phosphor’s recent effort, the Man of Steel movie tie-in game, that received unfavorable reviews from myself and other critics. What makes Horn unique and so amazing is the way the rest of the game is explored. Rather than being on rails like Infinity Blade or Dark Meadow, or worse just consisting of a string of battles like Man of Steel, Horn allows players to explore freely. When controlling Horn (the game’s protagonist) players can click anywhere on the ground and Horn will run there. It works quite well, certainly better than a virtual control stick, and even has an advantage over physical controls in that it allows players to admire the scenery while they wait for Horn to catch up to their commands.