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Submitted by leonHurley 289d ago | interview

David Cage on PS4 being “way easier to develop for than PS3″ and criticism of his games

The Beyond: Two Souls creator chats to OPM about PS4 and responds to criticism that his games aren't interactive enough. (Beyond: Two Souls, PS4)

Puppy_Farts  +   289d ago
Psyched to see what QD brings to the PS4. I loved the story of Indigo Prophecy and I thought Heavy Rain was fantastic. I also really didn't mind the QTE'ness of either game, it was just a lot of fun for me and I'm a sucker for a great narrative.
DEATHxTHExKIDx  +   289d ago
devs keep saying PS4 is easier to develop for does this mean we will be getting games faster?
1nsomniac  +   289d ago
Thats the idea, see Mark Cerny's "Time-to-Triangle".
Chaostar  +   289d ago
Either that or they'll spend the extra time making the games better, it's win-win :D
Wintersun616  +   289d ago
I hope more devs would start adding more easter eggs and unlockables.
Pope_Kaz_Hirai_II  +   289d ago
devs keep saying PS4 is easier to develop for does this mean we will be getting games faster?

Unfortunatley no (For the big budget games anyway) games will actually take longer to make next gen with all the added features they have available.
DigitalAnalog  +   289d ago
According to Cerny, yes. The reason why Knack wasn't developed on the PS3 is that a "year's dev" time was eliminated when designed for the PS4.

Not to mention the development to set-up a working prototype will rival that on the PS1, so any extra development time that was wasted in the past systems can now be focused on actual game design. Imagine TLOU with faster and more refined polish than the state it is today.
#2.3.1 (Edited 289d ago ) | Agree(5) | Disagree(0) | Report
elhebbo16  +   289d ago
maybe coding would be faster, but the actual process of making a game from the conceptualization of it to the legal work is a very long process. well at least for great games of course, CoD would still take 2 years (or less). also developers wont just release games fast, that would just saturate the market.
Genuine-User  +   289d ago
His games are all about interaction. I love both Indigo Prophecy and Heavy rain.
#3 (Edited 289d ago ) | Agree(10) | Disagree(4) | Report | Reply
Zichu  +   289d ago
I'm glad that it's easier to develop for than the PS3, but they haven't mentioned it's difficulty compared to the X1 or 360...

If the X1 is easier than the PS4, why would you develop a game on a console that's harder than another console?

Just saying...
Roper316  +   289d ago
because Sony allows their developers creative freedom to make their games. Would you ever see a game like Heavy Rain on the 360? Absolutely not imho!

Some people care more about their creative freedom than ease of development or one of MS's checks.
#4.1 (Edited 289d ago ) | Agree(12) | Disagree(1) | Report | Reply
warewolfSS  +   289d ago
Your one of the people that think Sony care about them..... Aren't you?
Roper316  +   289d ago
absolutely not! No company cares about anyone and I'll even give you an example of Sony ripping people off, Vita memory cards are proprietary and over priced.

But Sony does allow their developers creative freedom which is why the PS brand gets games like HR & Beyond from developers like QD. where MS does not weather you want to admit it or not I couldn't careless because I know it to be true.

Heck MS's even forces developers like Valve to charge for DLC they wanted to give away for free and people like you don't have a problem with that which I will never understand.
tarbis  +   289d ago
@warewolfSS
Giving us lots of games like TLOU, Beyond, Tales of Xillia, Atelier Series, Disgaea D2, Gran Turismo 6, Toki Towa, Soul Sacrifice, Dragon's Crown, Freedom Wars, Toukiden and not even counting upcoming great exclusive indie games.
Yeah, Sony don't care about them at all and giving a hard time making those games unlike M$' upcoming exclusive titles like...... more kinect games..... oh yeah they'll beat Sony to death with more exclusive kinect games.
WickedLester  +   289d ago
"If the X1 is easier than the PS4..."

It's not.
Qrphe  +   289d ago
The PS4 doesn't have complicated SDRAM workarounds to keep up graphical fidelity, so it's definitely easier to code for.

@Zichu
Why develop for the X1? Because the profit from it will offset the development obviously. Same reason PS3 got games while the 360 was easier to develop for.
#4.2.1 (Edited 289d ago ) | Agree(0) | Disagree(0) | Report
Sevir  +   289d ago
i cant wait for Beyond:2S
I'm glad experiences like this exist on the PS platform. Bring on Beyond just before the PS4... This holiday Season is gonna be a busy and exciting one!
warewolfSS  +   289d ago
They make all qte games. Are they garbage like ryse?
OR is ryse garbage because its in xbox.

I'm happy it's easier to develop for. Hopefully it means they will harness all of playstations "power" now. No excuse.
kneon  +   289d ago
There is a big difference, according to those that have tried Ryse it didn't even matter if you missed a QTE. If you missed a QTE in Heavy Rain it could be the end of the line for that character, and there are no respawns.
warewolfSS  +   289d ago
Dude a QTE AND A QTE. Are the same thing.
Melankolis  +   289d ago
It depends on the design and the presentation of the game itself.

Games like Heavy Rain used QTE as one of the main element-no problem here-.

Some games are presented better to include QTE (Shenmue, GOW, Heavy Rain),

and some games aren't (QTE in Ninja Gaiden 3 and Ninja Blade turned out to be very annoying).

As for Ryse, i can't comment yet, haven't tried it.
warewolfSS  +   289d ago
The QTE in god of war killed it for me. I was to busy pressing the buttons to watch the gory mess Kratos was creating.
tarbis  +   289d ago
Whichever cave you came out of. Many developers are steadily using all of PlayStation's "power" in the past years.
#6.3 (Edited 289d ago ) | Agree(0) | Disagree(0) | Report | Reply
CGI-Quality  +   289d ago
False. All QTEs aren't the same and...........well......... never mind. You're bubbles have all gone bye-bye.

OT: The Dark Sorcerer is just a taste of his next gen goodness! Can't wait.
Viper7  +   289d ago
I don't really like games becoming more like movies, so can't really say that Heavy Rain or Two Souls are my cup of tea.

I am far more interested in seeing games that go in to the direction of Dark souls and The Elder-scrolls series which both offer something movies or movie-like games cannot.

It saddens me to see so many developers still going in that direction.
CGI-Quality  +   289d ago
These games are options, not everything. There can be Elder Scrolls games that co-exist with these types of experiences. Everyone should be happy.
o-Sunny-o  +   289d ago
I'm very excited for Beyond 2 Souls! I'm hoping more great story games from QD. ^~^
meganick  +   289d ago
David, just try to make sure your future games aren't loaded with plot holes, lapses in logic, and pointless scenes and characters. Heavy Rain had all of those issues, which was a shame because I really wanted to like it. But at least the graphics were great.
tarbis  +   289d ago
We need more "X for Jason". LOL!
WeAreLegion  +   289d ago
I've been telling everyone for months that Cage is not a hater of other games.

“If they don’t like games that are story-driven, that are more meaningful, different, that maybe don’t just provide adrenaline, fair enough. All I’m saying is that there should be games for every taste.”
DivineAssault  +   289d ago
PS4 will have some insanely beautiful software throughout its life.. They look great now using only half the memory.. Once they start using all of it, it will be amazing

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