Is the neverending story of gameplay v narrative over?

There is an ongoing battle between two videogame factions: the ludologists, who believe that game mechanics are everything, and the narratologists, who argue for the importance of story. Narrative games like Metal Gear Solid and Resident Evil usually drive the plot forward through non-interactive animated sequences. The ludologists see this technique as anathematic to the gameplay experience; narratologists say it adds depth and direction. It looked like this bunfight would go on forever.

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