Console Monster writes: "News has been hitting hard recently over certain controversial design decisions that have been made in Battlefield Bad Company. Putting those aside and stepping into the multiplayer Beta, Console Monster take a fair look at what may just revolutionise online first-person shooters for good. Prepare to put the concern, controversy and your copy of Call of Duty 4 aside for our hands on of the multiplayer counterpart.
Right from the get-go you instantly get the impression that Battlefield, and the developers DICE, are not quite taking things seriously this time around. The introduction narrative, simplistic presentation and jazzy background music lend themselves to a more relaxed sequel of the famous first person shooter franchise. Console gamers have certainly been sold short with previous ports and spin-offs of the highly popular PC game, but it seems like times have changed this time around.
The aim of the game with Bad Company follows the typical attacking and defending of a base. This simple multiplayer concept is made even simpler thanks to a few key alterations. In each game there will be two crates of money which you must, of all things, explode in order to earn them. Upon exploding these creates you will push the defending team further down the map, to another set of creates. This will happen several times until one of two outcomes; the assault team will either destroy all creates and win, or the defending team will kill enough of the attacking team in order to win. Thankfully this balance has been finely tuned so that there is always a struggle to win, be it attacking or defending."