With Shinji Mikami's The Evil Within, seeing is being terrified [SideQuesting preview]

Dali Dimovski of SideQuesting writes:

"Survival is at the center of The Evil Within's experience. Though we're sure there will be some shooting, the demo we were shown recently focused on just staying alive, avoiding a hulking brute hellbent on slaughter. There are four "S's" that comprise the terror delivery in Evil Within: Sight, sound, stealth, and speed. It's only via the sum of these aspects that the game seems to capture psychotic terror."

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