Edge of Space is a Kickstarter project by HandyMan studios that has surpassed its pledge goal of $25,000. Though HandyMan promises even its smallest backers a DRM-free copy of the game, its Steam version shows otherwise.
The game is still in early access. I just hope there aren't pitchforks and torches thrown their way over this issue. I also hope that Handyman has it setup where you can play offline in the final version. If you already own the game before it landed on Steam you could play it offline, in fact, when their main servers were down the only way you could play the game was via local network play, which didn't require you to be connected to the internet.
Unfortunately, the internet has already started bashing on them. The issue here isn't that the game has DRM; it's that they claimed it was DRM-free when it technically wasn't.
Well, I mean, it's still being worked on and stuff in its alpha... so it's not finished yet. In its finished form they said it would be DRM-free, but they still have to work the kinks out (DayZ's standalone will be the exact same way in its early alpha phases as well). In one of the versions I played of Edge of Space it was possible to play it offline. I imagine to keep down on hacking and other problematic features they're using the server/client infrastructure for now to make sure they get everything working. But this is the sort of stuff that happens when gamers get involved with the development of the game early on and they don't have a full understanding of the design process. It's a really sad thing right now.
DRM is present on all digital titles, add-ons, and other DLC. The importance of DRM as a presence is how intrusive it becomes to the consumer. The dream is to let DRM exist without affecting the honest consumer whatsoever...whether that be now or in 10 years. That's the way I'd like it to be.
all games on GOG are DRM free so no
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