Best Thing About Next-Gen: Stunning List of Open World Games

Next-gen consoles have allow developers to create massive open world games and we have the best 10 so far.

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Bigpappy1996d ago

Let's see how opened they really are first. What you can do with-in that world is even bigger of a concern. A big opened world with nothing to do is not worth the effort.

Need4Game1996d ago

Metal Gear Solid V wants to proof to People that it is not just an Interactive Movie, but also can make Gameplay as Good or Better than Battlefield 3.

I hope Battlefield 4 get better with their Story.
Bad Company 1 & 2 have Enjoyable Story.

Player-Generated-Content is what makes Open-World game better. Skyrim proves that. It fills and expand Player experience.

RobAlmighty1996d ago

Skyrim is not the first to prove that. Elder Scrolls games have had generated content forever. I still have mods for Morrowind. Also, look at all of the mods for GTA 4.

cpayne931996d ago

Whats with the mgs v to bf3 comparison? Strange to compare those two games, plus mgs always had exceptional gameplay even if it was heavy on cutscenes.

truthteller1996d ago

Did you seriously compare MGS to Battlefield. They are nothing alike. I have nothing against BF but you're such an annoying fanboy. MGS does not need proving it's not an interactive movie! Dafaq? Have you even played it? Anyway I'm looking forward to open world games. I want the return of open world platformers like Sly, Ratchet and Jak.

zeee1995d ago (Edited 1995d ago )

The best open world game I have so far has to be Fallout 3 and New Vegas. I am not into GTA so I have no idea how open they are but I loved FALLOUT 3 for its massive scale!

It's about time we get a new Fallout game!

MizTv1995d ago

I wonder if mgs5 will have some lvl system for snake

irepbtown1995d ago

A list for the lazy folks:

Metal Gear Solid V
Tom Clancy's Division
The Witcher 3: Wild Hunt
Mirror's Edge 2
Watchdogs (my favourite)
Dead Rising 3
Infamous: Second Son
The Crewe
Dragon Age: Inquisition

Dragon Age Origins was magnificent (the 2nd not so much). Hopefully this one will be as good if not better than the first.

ThanatosDMC1995d ago

Comparing MGS to BF3? BF3 is better compared with COD.

I wish BF4 would be more tactical as BF2 instead of the twitch gameplay they copied from COD.

famoussasjohn1995d ago

Metal Gear Solid V should not even be considered to relate to BF3 in terms of gameplay.

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Mr Tretton1996d ago

I really question how 'open world' MGSV will really be. I think the term 'open world' gets used at times when the term 'sandbox' should be used instead.

Open world is when I can go anywhere on a single map through the entire game. Sandbox is still stage based.

1996d ago
anticlimax1996d ago

Just free roam isn't always better than linear. Open world isn't always better than linear. I'll take a compelling storyline over 'just open world' anyday.

braydox211995d ago

yeah i belive that the missons in MGS 5 will be sandbox, and hopefully we'll get similer gameplay like in peace walker. some people are saying that you will be able to customise snake. im hoping that you can design your own personal msf/diamond dog/ outer heaven soldier.

MysticStrummer1996d ago


I want to know what can be done within the world and what kind of AI populates it.

An open world that's simply bigger and prettier than Red Dead Redemption, without any other sort of advancement, won't be very "next gen" to me.

A true open world gives a wide variety of gameplay and every one of those options needs to be well done, instead of what usually happens... the jack of all trades/master of none syndrome.

Rockstar and Bethesda are the best at it so far, but even they don't deliver every detail perfectly.

1996d ago
Lionsguard1996d ago

So true, the first Assassin's Creed game was victim to this, open world but absolutely nothing to do in it.

zeee1995d ago

Assassin's Creed games were sandbox games. I have no idea who and how someone started calling them OPEN WORLD games.

linkenski1995d ago

By "build bigger worlds" i think most devs are referring to the fact that you could make a game like The Last of Us and have several maps be part of one big map, so it doesn't have to load in between areas. Same goes for MGS.

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fattyuk1996d ago

Massive open worlds to explore really do get my balls tingling :0)

Fireseed1996d ago

While massively scaled worlds are important, it's those intimate and dynamic details that make them come alive. To paint on the canvas of an open world is to utilize the contrast between populated areas and emptiness to get a good thematic feel for the world. And to this date I feel only Red Dead Redemption has achieved this. But with Hideo Kojima giving his hand at it, I'm very excited to see how the japenese game design philosophy of "the power in ones self" effects how they design an open world.

telekineticmantis1996d ago

open world games, so I'll wait to see how they handle open world before I get excited.

bjmartynhak1996d ago

I think open world can break the pace of the game. You are like saving the world, rescuing someone that has been kidnapped and then go around getting collectables, hunting dragons or getting drunk in the night club. It is just weird.

torchic1996d ago

that's true, but a lot of open-world games give the player the ability to play the game as if it were through a corridor, like you're able to complete missions sequentially with no break in between.

imho Final Fantasy always excelled in this area. apart from when you have to grind, you could complete the story without veering off.

wishingW3L1995d ago (Edited 1995d ago )

Final Fantasy has never been open-world, it always been linear. The difference is that its linearity wasn't as obvious as the stupidly tight corridors on FFX or FF13.

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