Gi - It’s hard to deny the success Kickstarter has had for many game studios with plenty of vision but not enough funds. Double Fine Productions made it work for them (twice) and it even helped launch the Ouya. Often, though, Kickstarter is used to get that initial shot in the arm for a studio. Goals are set, reward tiers become harder to resist as the dollar amount rises and a promise of an eventual game is made. Developers need that money so they can storyboard, build engines, program, hire artists and a million other things. Very seldom does a project allow players a chance to get their hands on a game well before it becomes a final project. InterWave Studios is doing just that with their upcoming game Dark Matter.