WC writes: The Last of Us is one of, if not THE biggest release of 2013 so far and has brought upon itself a lot of positive feedback from the gaming community as a whole. People have praised Naughty Dog for their ingenuity and dedication to the game left right and centre, yet after two successful play-throughs I still find that the game is lacking something key. The Last Of Us wasn’t necessarily bad, by no means; I mean I actually ended up completing it twice in the space of a few days. My first play-through involved sitting down for a good 12 hours non-stop near the end, but this was purely so that I could complete the game rather than see how the story ended. The beginning did draw me in at first, but after escaping the city with Ellie and losing Tess I found I was just going through the motions rather than actually enjoying the game.
WARNING: SPOILERS AT THE SOURCE