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Forza 5 Anti-Aliasing Still An Issue Unless Developing At 4k, Says Turn 10

Forza 5 has had a bit of spit polish over Forza 4 and according to Turn 10′s Dan Greenawalt, the next-gen title run swimmingly on your big TV, but don’t expect anti-aliasing issues to be non-existent unless you are running 4K.

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Septic1188d ago

I think we can forgive minor jaggies if the game runs with fidelity already shown with Forza 5.

liorishot1188d ago

4k ya right lol u need 2 titans to play at around 30fps on most games on pc. consoles can only do video playback in 4k for next gen

TI_211188d ago (Edited 1188d ago )

Games run better than you think at 4K, but there are other problems surrounding 4K PC games. For example, HDMI only supports 30 FPS at the moment so you'll need a 2 screen solution which can be problematic with Nvidia cards. (If that hasn't been fixed by now)
You can read about it here:
http://www.brightsideofnews...

elhebbo161188d ago

but a console is not a PC, developers can optimize there game to run there best for the hardware. on PC is not possible since its an open platform and not everyone has this same configurations. if you build a PC similar to a PS3 (a shitty PC in today's standard) it wouldn't be capable of running TLoU because the devs made the game so it could run on the fixed hardware of the PS3 efficiently. so never say never, but chances are it wont run on 4k.

MikeMyers1188d ago (Edited 1188d ago )

"if you build a PC similar to a PS3 (a shitty PC in today's standard) it wouldn't be capable of running TLoU because the devs made the game so it could run on the fixed hardware of the PS3 efficiently."

But TLoU would actually run better on the PC in the end if you had capable hardware. That's the thing, the PC can scale to your hardware. You could get higher resolutions and better frame rates and better anti-aliasing options on the PC than you do on the PS3. So yeah, console have the advantage of being static hardware to make the most use out of the consoles but those systems have a ceiling which developers hit. You can push beyond that ceiling on the PC. So of course a crappy PC could have an inferior version of TLoU but better PC's would run the game better than it is on the PS3. The problem is you will never know how good that game will be because it's not in Sony's interest to release it on the PC platform since they want to sell PS3 hardware.

The same thing with Forza 5, they could push the game in certain areas on the PC but the game will be exclusive to the Xbox One.

SDS Gamerfiend1188d ago

Why not 2 7990's?! Screw nvidia!

Hicken1188d ago

The talk wasn't about gaming PCs, but a PC with the same specs as a PS3. As usual, Myers tried to shift the focus to suit his argument.

The comment he responded to: "if you build a PC similar to a PS3 (a shitty PC in today's standard) it wouldn't be capable of running TLoU because the devs made the game so it could run on the fixed hardware of the PS3 efficiently."

His response: "But TLoU would actually run better on the PC in the end if you had capable hardware."

Damn the fact that the premise was about comparable hardware; when MikeMyers gets involved, the actual point goes out the freakin window.

liorishot1188d ago

People please listen, the ps4 and xbox one are machines built with pc hardware that are redesigned by sony and microsoft with their own OS

+ Show (4) more repliesLast reply 1188d ago
BallsEye1188d ago

1080p and 60 fps is more than enough.

windblowsagain1188d ago

Minor jaggies are not a problem.

Lack of Weather/Day/night cycle for a racing game are.

So far behind.

hennessey861188d ago

Iracing is doing fine without them.

elhebbo161188d ago

weather wasn't introduced in GT until GT5. dont mark me as a fanboy just saying.

hennessey861188d ago

they did have a wet surface track as early as gt3 but the gt fans make way to much out of it

ZodTheRipper1188d ago

^GT5 came out in 2010, Forza 4, Forza Horizon and Forza 5 have no weather or day/night cycle until today.

hazardman1188d ago

Not a big deal. Most online races are daytime good weather anyway.

But your comeback will probably be that the races your in are night time bad weather right?? Stick to whatever racer it is you like. Forza will be just fine without it. Im hoping PGR5 hits X1. PGR4 has some great weather effects and night racing. Imagining what it would look like next gen!

Belking1188d ago

Looks much better than GT6 and Drive club which is only 30FPS.

aaron58291188d ago

lol @ belking... haha...

congratulations.. xb1 game looks better than ps3 game... yay for xb1.

SignifiedSix911187d ago

yeah i never use AA. I prefer fps over fine edges to be honest.

Running games at the max resolution on your setup makes the game look pretty damn smooth, too. But people like it smoother haha.

XisThatKid1187d ago

@Belking, you do know that most FT games have run at 60 right GT5 at 1080p not picking side at the moment just a fact

+ Show (6) more repliesLast reply 1187d ago
greenpowerz1188d ago

What's with the trolling in here? DAN said the game isn't perfect despite its technical prowess basically LOL

dumahim1188d ago

I gotta say I'm actually a bit impressed with Dan's comments lately. He seems more subdued and not over-stating everything in Forza as being the greatest there is. Rather, he's telling us what's there and what to expect out of the game instead of telling people what they should think.

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2pacalypsenow1188d ago

But why won't they use the Power of the cloud to fix it?? /S

liorishot1188d ago

lol I know that was a joke

aaron58291188d ago

it shouldnt be a joke... it seems certain
group of people here are convinced teh powerz of teh clouds are capable of increasing the quality of the graphics.

Halochampian1188d ago

There will always be people that don't understand something completely.

The cloud can help with the calculations of lighting and fog. Although it may not be much, it can definitely add to a game.

The cloud is very beneficial to developers. Whether it's for dedicated servers, or pushing off some calculations.

People shouldn't make it out to be the most amazing thing ever but it is a benefit that many developers will utilize.

Bigpappy1188d ago

The graphics aren't directly affected by the cloud. But, the cloud can be used to offload jobs as a way to free up resources, so you can have those resource to focus on outputting better graphics.

Hope that was easy enough to understand. Sony wants to do this also, by the way.

2pacalypsenow1187d ago (Edited 1187d ago )

@Halochampian why would it help with Servers now ? games have been able to use servers since as far as i can remember i know games like Quake had them back in 1995

Funnymonkey0131188d ago

Cause the cloud can't do shit all it does is save ur games and a good server to play online. People need to understand the cloud is a joke and it in no ways make games better.

CoLD FiRE1188d ago

Are you serious? It's just furstrating seeing most people like you on N4G talking about things they don't understand...all the time.

I'm in the IT field and can assure you the cloud is no joke. It's where technology is heading wether you like it or not. You have no idea how offloading processing to the cloud can help and improve how things are done. Think of when you use Google/Bing to search for something, do you have any idea how much processing that requires to bring you what you want in a split seconds?

elhebbo161188d ago

@cold if it was Sony having the "power of the cloud" fanboy would react differently so dont sweat it. I dont even think it has to do with the technology at all, its just plain hate.

SniperControl1188d ago (Edited 1188d ago )

@CoLD FiRE
Working in the IT field, then you should know that the world's broadband infrastructure just can not handle the kind of information exchange that that MS and it's blind fanboys are stating. Most if not all devs have said they are using cloud to run basic calculations such as AI and weather computations to free up the CPU to run other physics intensive calculations and i agree with that.
Cloud, however does not increase graphics performence, hell fanboys think with the power of the cloud, that they will have the performence of a Nvidia Titan under the hood. Lol
i agree with you, cloud has a massive future, but only once the infrastructure is updated to handle it.
Before you ask, i am a Network engineer and have been working in the IT industry for over 20 years.

CoLD FiRE1188d ago

@SniperControl That's exactly my point. The cloud won't be used for bandwidth intensive operations but just like you said for things like AI computations and such which would be relatively small in terms of bandwidth.

And those who think this will give them graphics performance that's even slightly compareble to a Titan need to just shut up and have a reality check.

SniperControl1188d ago

@CoLD FiRE
Unfortunately there is a small minority on here who refuse point blank to acknowledge the REAL truth. I am in disbelief at the mount of exaggerated PR bull crap MS is putting out at the moment for eg: http://n4g.com/news/1292583...
"Da Cloud" is there dream ticket to top end graphics, well, sorry chaps, it's not gonna happen till next gen I'am affraid.

N4realGMRZ1188d ago

@ CoLD FiRE and SniperControl you have both contradicted yourself if the cloud can handle small operations like Ai,weather and physics then that mean the XB1 local hardware no longer has to do those calculations, That being the case this mean the XB1 cannnnn.......????? yessss!!!!!!!! use more local hardware for?????? yesssss.....Graphicsssss!!!!!! ! seeee?????? lol talk about dull lightbulbs .....

CoLD FiRE1188d ago

@N4realGMRZ That's exactly what I meant! hence the word "offloading"! By offloading operations that aren't bandwidth heavy to the cloud you could free up local resources to do other things. It might not be clear now but once the consoles are released and developers utilize the cloud it will be clearer how it all works.

SniperControl1188d ago

@N4realGMRZ

haha moron. Are you for real?

Cloud has nothing to do with GRAPHICS! The CPU in both X1 & PS4 is a AMD Jag 8core running at 1.6ghz,(PS4 rumored to be 2.0ghz).

Off loading intensive graphics computations to very weak CPUs is just not gonna happen, that is why they have relatively mid range powered GPUs, which optimized will produce good graphics.

The PS3 GPU offloaded calculations to the Cell CPU, but the Cell was clocked at 3.0ghz and could handle those computations, hence why the slightly better graphics on first party titles.

Once again cloud does not aid the increase in graphics power, it just eases the load on the CPU to run other important calculations such as physics and environmental computations.

PFFT1187d ago

No Ps4 CPU is 1.6ghz. In what Sony fanboy site did you hear it was 2.0ghz....???

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AngelicIceDiamond1188d ago (Edited 1188d ago )

@2Pacalyspe Making fun of something that your not even gonna notice in game?

Yeah your cool.

snipab8t1188d ago

I commend you for your humorous comment.

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Axonometri1188d ago

This thinking is counter intuitive to resolving aliasing though. The current tech for AA is demanding, even for high end PC cards. The higher the resolution rendered the more demanding. 4K in itself would deal with a lot of jaggies, even with "louvered" objects or wire objects, but even that would not remove the rendered result of certain objects and especially in relation to their position from camera. A new post process or internal process written specifically to deal with these issues would make more sense and would be much more efficient.

True 1080p looks fantastic already...

RegBlank1188d ago

At 4k there shouldn't be a need for AA provided your assets are designed for 4k and you render natively at 4k rather than upscale.

3styler1188d ago

Yes but 4k assets are costly on the texture budget, so as of now it's not an option.

Haules1188d ago (Edited 1188d ago )

Really mr.Dan? there are games this gen that have no Anti-Aliasing issues....

DoomeDx1188d ago

Like what?

Every console game has those issues. Even (for me) the best game of this generation has anti-aliasing issues and im talking about The last of Us here. PC is the only platform that does not have these issues currently. Maybe next-gen will solve them.. I sure as hell hope so.

MidnytRain1187d ago

I haven't seen any... To be perfectly honest, I'm starting to think I'd rather have 720p and and no jaggies than 1080p with jaggies everywhere.

Blankolf1188d ago

Uhm the question is... will Forza do a one eighty?