Edge: Released in Japan in 1991 and produced by Shigeru Miyamoto, the SNES title The Legend Of Zelda: A Link To The Past has gone down as one of the most revered games in history. It wasn’t the first Zelda, of course, but it set the quintessential adventure template and put the series on a course it has followed for decades. Thus Nintendo’s classic ARPG is considered holy by many, and you don’t mess with sacred artefacts. Not unless you are Eiji Aonuma, a designer who’s worked on the Zelda series since 1998’s equally renowned Ocarina Of Time and who now heads up the team creating A Link To The Past’s sequel for 3DS. We ask him how you follow up a 22-year-old classic on a platform offering a variety of ways to play, and what prompted Nintendo to revisit its world after all this time.