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MotoGP 13 Review | The Game Scouts

Tin Salamunic: It’s been over a decade since I last played a MotoGP title. If memory serves right, it was back in the PS2 days when Namco still published the series. While the many sequels popped up on my radar over the years, I never got a chance to try any of them…and it’s a real shame because MotoGP is a franchise that takes Superbike racing very seriously, offering a radically different driving experience from its four-wheeled brethren. Cycling through various developers over the years and shifting from arcade to simulation with each permutation, the series never established itself as an esteemed icon within the genre. Then again, it seems that cars have dominated the racing scene and trying to fit in with a niche category isn’t an easy task. Fortunately, MotoGP 13 has every right to stand next to the industry behemoths. While lacking in polish and visual finesse, Milestone’s return to the brand brings some of the finest, and most challenging, bike racing to date.

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