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Max “Pain” 3 on Mac

Mac Gamer HQ writes:
Since the release of Max Payne 3 on June 20th, the Rockstar forums & Twitter have been littered with players experiencing technical issues with TransGaming’s Cider port of the title. The problem is, these aren’t just isolated incidents. The problems appear to be widespread, with a range of issues going from controller key bindings not responding, screen tearing and poor performance, to being able to view skeletal meshes within environments during gameplay. How the hell that last one has happened, I will never know. How the game was allowed to get through TransGaming’s own QA in this state is beyond me. Something as silly and simple as making sure the controllers work really is poor and reeks of laziness.

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