"There are also games that defied these odds. Like Dead Space 2, BioShock 2, and Spec Ops: The Line before them, we balked when these games included any sort of multiplayer functionality; they were being sold on the strength of their single-player stories, after all. “Those resources could be used on the single-player!” we all shouted.
When we sat down with them, though, the money spent on these multiplayer modes was money well-spent." - Joe Garcia