Masoud House of DualShockers writes:
"No matter the genre, most games have one underlying concept that nearly ties them all together: the idea that you are in the digital shoes of another character, playing a role in a fantasy/virtual world, designed for you by a special team of developers. But do any actually make you feel like you’re not just playing as someone, but that you are the character, that you are the center role, that you are the one thing tying everything else together? Codemasters’ Grid 2 ponders this with the racing genre, with a mission to make you–the character–feel like you are a talented but unproven racer making his way up the ranks. But does this experience truly immerse players, or is it an incomplete concept that loosely binds the game together?"