Puppeteer has a Japanese flair to it since it’s based on bunraku, a form of Japanese puppet theater. In the game, you play as
Spencer from Siliconera:
Kutaro who has been soul taken from him and put into a puppet by the Moon Bear King. The evil Moon Bear King wants to turn Kutaro and other children into his servants, but Kutaro steals his pair of giant scissors and escapes. Puppeteer takes place on a stage, but a big difference is the world moves around him and you can cut parts of the level with the Moon Bear King’s scissors.
How did Sony come up with an idea for a platformer that stars a head-changing puppet?