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Submitted by bohangirl84 669d ago | opinion piece

Why Silent Hill Should Be Remade

With the upcoming release of several HD remakes of some classics such as Castle of Illusion and Ducktales, I couldn’t help but to think about other games that served as significant milestones growing up as a gamer. After pondering games that could benefit from a remake in my opinion, Silent Hill is a classic that is near the top of my list. (Dev, Industry, Konami, Retro, Silent Hill, Silent Hill: Shattered Memories)

DarkBlood  +   669d ago
would seriously love that to happen, i didnt think it was possible to be scared shitless when i played it for the first time on my ps3, you think the classics would of prepared me to expect it lol

thats when i know its a survivor horror game done right
jc48573  +   669d ago
oh man, SH 1 with fox engine. oh man....it's scary just thinking about it.
Mounce  +   669d ago
Only problem is, it technically was remade....just improperly and it was called Silent Hill: Shattered Memories:

"The game was the seventh installment in the Silent Hill video game series and a reimagining of the first installment."

But yea, a 'REAL' remake, no bullshit stunts or reimaginings would be nice. The only problem and the usefulness of Horror back in the PS1 days was the limitations of hardware made it scarier. We can't as a gaming industry go back to this except by Indie-developers or someone who makes an engine specifically to harness what flaws and 'Vagueness' that made the Old engines like these great. Great horror games are great for many reasons, but one of them which is repeatedly failed is because the more detailed a creature is, the more Logically, rationally understandable a 'thing' is...the Less it's scary in our mind. Is a reason why in Amnesia, you'd be punished for looking at the creatures to give it a means so you know its BAD to look, bad to see and visually grasp the creatures. PS1 graphics made most enemies blotches and creepy entities that were simply there and resembling things - but were out to kill you. Same for Clocktower for better or for worse.

http://media.insidepulse.co...

Or, a good 'Top 10 Horror games' by Gametrailers that gives a good selection of games that were defined back in those days:

http://www.youtube.com/watc...

Hilariously, I'd say, give me shoddy sound effects, unrealistic sounds that aren't things you can chime as something Worldly. Visual, Auditory and everything psychological must be Unearthly for it to be Horror.
Calm Down Sunshine  +   669d ago
Agreed.
I also believe the controls/horrific player movement made the game more frightening.

When you've got a blotchy screeching mess dragging itself towards you and your stuck behind a bin/on a wall your only option is to scream like a girl.
Mounce  +   669d ago
@Calm down - Exactly.

We have Silent Hill 1 and the movement and controls basically rebelled against the user since it wasn't entirely compatible to our own perception of what is fluent or what makes us feel empowered. The flawed controls by that logic made us feel Weaker in mind while immersing ourselves in the world of Silent Hill. Because of that, with games like Downpour or Homecoming, the enemies were easily understandable and the combat was easy to get a hang of, countering and melee'ing and being a general tank, since I felt empowered and able to defeat the enemies there was no chance to be fearful.

That's also why many horror games choose to make you a Young girl, it stereotypically puts emphasis that you are more helpless than you would feel if you played a male character who was stronger, more physically capable. Whether that be Fatal Frame, Clock Tower 1,2,3, Some levels in Siren 1,2,3, some levels in Eternal Darkness, orrr Haunting Ground on PS2.

Maybe I'd get flamed on for it, but maybe we should try a horror game where you play a quadriplegic and you're in a wheelchair in a haunt place that's evil as fuck :L Not to make it sound derogative of handicapped-capabilities - but it'd make it extra scary to be left alone with no help in a place that is warping to try to kill you when you're perhaps stuck to be in a wheelchair or such.
#1.2.2 (Edited 669d ago ) | Agree(1) | Disagree(1) | Report
Blankolf  +   669d ago
I am commander Shepard and this is my favorite project on the citadel.
#1.3 (Edited 669d ago ) | Agree(3) | Disagree(0) | Report | Reply
brandonw00  +   669d ago
I just hope we don't start seeing every single major release from the last few decades given the HD remake.
rezzah  +   669d ago
They'd probably turn it into something terrible.
Gamesgbkiller  +   669d ago
That's the only hope for the series.
PerryCaravello  +   669d ago
Oh my god, did you guys see the movies? So good.....

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level 360  +   669d ago
Would be great to see Konami look for people who thinks outside the box and reboot Silent Hill just like how Crystal Dynamics/Square Enix successfully did with the rebooted Tomb Raider.
rustyspoon80  +   669d ago
They kind of already have. SH: Downpour was quite unlike the previous games, and (imo) all the worse for it.

They need to take a look at 'The Last of Us' and add in elements of that. More survival and less guns. Trying to sneak past the enemies without alerting them.
The enemies also need to go back to the personification of the characters inner demons.
MikeyDucati1  +   669d ago
Eh...no. Remakes are driving me insane. If it isn't hollywood, it's the gaming industry. Yes, it was a good time...for back then.
Shad0wRunner  +   669d ago
"Just like how Crystal Dynamics/Square Enix successfully did with the rebooted Tomb Raider."

Agreed. Look what MercurySteam did with Castlevania. Konami took a leap of faith, with that franchise by offering to let MS reboot it as a new IP, and ever since the game and it's upcoming sequel have been phenomenal. Check it out...

"Konami told MercurySteam the game would be an original intellectual property (IP) when it was first greenlit as a Castlevania title. They eventually asked them to cease work on Lords of Shadow while it was still in its early stages, until David Cox showed the Japanese senior management the game and was offered help by Hideo Kojima. Konami then chose the pitch for it as the next Castlevania entry."

Now...if they can do this with Castelvania; imagine what the RIGHT TEAM & DEV can do with Silent Hill, for next gen PS4.

As long as they DO IT RIGHT and keep the game close to it's roots, make it incredibly scary and creepy, with a damn good storyline - and THAT's a day one purchase for me. ^_^
#8 (Edited 669d ago ) | Agree(1) | Disagree(0) | Report | Reply
Modi1984  +   669d ago
the game is screaming and begging for reboot ... not remake it
cuz if there reboot = attention from konami + more $ to made it
CrossingEden  +   669d ago
because **** new I.P.s and new ideas, let's just do what nintendo does and redo everything over and over, including a game that's been remade over and over -_-
Shad0wRunner  +   669d ago
Sometimes, in order to tell the right story and captivate an audience...that story must be retold, reimagined and remade.

Silent HIll, sadly, is at a point where if this doesnt happen...it's going to grow stale and wither away, leaving it's best memories behind. New IP's will come. New stories will be told and new hero's and villians will arise. But Silent Hill, Metal Gear and Castlevania are the 3 main franchises behind Konami. Kojima has made sure MGS was taken care of, personally. Castlevania was left in the capable hands of MercurySteam and Silent Hill needs it's redemption as well.

It's just the way it is...
jonboi24  +   669d ago
I thought they did remake it? Or was that more of a revision?
Broburger  +   669d ago
I think all classic games should get remakes, but only if they're done right by good developers. There's still a lot of gamers that haven't played the classics and next gen graphics would definitely get their attention.
Foxgod  +   669d ago
The Evil within will give us a high quality Silent hill styles fix.
theDECAY  +   669d ago
Here's to that. I'm really hoping it can bring something back to a forgotten genre.
raiden-49  +   669d ago
There is barely any tension in the game compared to silent hill 2.
leahcim  +   669d ago
that´s impossible SH did not need lots of blood to give us real shivers in our spines.
#13.3 (Edited 669d ago ) | Agree(1) | Disagree(0) | Report | Reply
Inception  +   669d ago
Team Silent already disbanded by Konami years ago and their key person like Keiichiro Toyama (right now worked for Sony) and Akira Yamaoka are not working for Konami anymore. So a remake for the first SH is out of the question.
Heavenly King  +   669d ago
They can always make another Team Silent ;). Akira Yamaoka is a freelancer now If a remember right; so they can still hire him to make the musics in the game.
Inception  +   669d ago
Well, of course they can make another Team Silent. But we don't know if the quality on par with the original Team Silent or not. And cmiiw, with poor sales from Downpour & Book of Memories, i think Konami will shut down Silent Hill franchise once and for all T_T . Just like they shut down Suikoden franchise after they disbanded the original team :(

Btw, the last time i remembered, Akira Yamaoka already joined Grasshoper Manufacture for Shadow of the Damned & Liberation Maiden. But i don't know after that...
#14.1.1 (Edited 669d ago ) | Agree(0) | Disagree(0) | Report
Heavenly King  +   669d ago
Silent Hill needs a reboot. It should be made with the FOX engine AND MADE In JAPAN (if it not made by ND that is ;D)!

They really need to "assemble" a team in Japan; to be be the new team silent; and they should reboot the franchise with a more fresh look and gameplay (making your dude capable of actually fight back the monsters) while retaining the survival (similar to TLoU) and horror (Amnesia) elements of the franchise.
Knushwood Butt  +   669d ago
Remade with the Fox engine.

I'd buy it.
Tiqila  +   669d ago
i prefer silent hill 2
leahcim  +   669d ago
Because is the greatest Horror game of all times maybe?

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